Snickit
Vassal
Erny":2rdq5dfz said:OK fair enough, wonder if they will work on treeman characters. They go up to level 25...![]()
You'll get to a point where I'll refuse to play you anymore if you get any more beardy
Erny":2rdq5dfz said:OK fair enough, wonder if they will work on treeman characters. They go up to level 25...![]()
Erny":2io8qsy3 said:But it was what it was, you had a hard time against the treemen and didn't sweep all before you, I get that. It was two years ago and we'll do better this time. It doesn't make treemen the most over balanced unit ever, indeed look at their stats, there are many better monsters. They are however one of the very few monsters the good side get.
Snickit":2ft2qvr6 said:Are we scaling up unit sizes.
i.e. as WHA is based on 3000 point armies if you go lower you can downscale unit sizes and the maximums and minimums.
So, for example, on Skaven I must include 50 Clanrats and 20 Slaves, but I can not include more the 20 Stormvermin and 20 Black Skaven. Normally not an issue. But for a BFG then only being allowed 20 of each is a bit crap, can the 20 be increased to 27 for 4000pts, 34 for 5000pts and 40 for 60000pts.
I'm using Skaven as an example but obviously I'd apply the same logic to all the lists so the same would apply to Wood Elf Guard etc...........
I know it may seem like a small point but the unlike a lot of other lists, by the time you hit 4000pts for Skaven you've pretty much maxed out all of the troops selections. No riding beasts means a lack of expensive Characters either after you've bought your high level Wizards.
High Elves and such like still have Dragon Kin, Minotaurs, Treemen, etc........... to go wild with, but Skaven you're left with not very far to go (except Allies or Hosts).
I'm not talking about going mental, just within reason.
jprp":23lfswm5 said:as long as you have huge clan rat and slave units alongside your elites then fine. Anyway elite rats are not as powerful as a standard Dwarfs so anyone on the goodies side who complains is a wuss.![]()
Snickit":8rytkdjp said:jprp":8rytkdjp said:as long as you have huge clan rat and slave units alongside your elites then fine. Anyway elite rats are not as powerful as a standard Dwarfs so anyone on the goodies side who complains is a wuss.![]()
Depends what you class as huge, I need to do a proper count up over the next week to see how much I can make before adding in any "Host" type extras.
jprp":2r85sq54 said:its all relative, i would say if you want to put units of 100 storm vermin on the table put your cannon fodder on in at least the same number of and size of blocks. if you come with 500 storm vermin and only 20 clan rats or slaves i could sympathize with opponents whining about it.
What you really need is a few nice blocks of rat ogres to slow those treemen down.
Snickit":376rjbs6 said:jprp":376rjbs6 said:its all relative, i would say if you want to put units of 100 storm vermin on the table put your cannon fodder on in at least the same number of and size of blocks. if you come with 500 storm vermin and only 20 clan rats or slaves i could sympathize with opponents whining about it.
What you really need is a few nice blocks of rat ogres to slow those treemen down.
Oh yeah, my Clanrats will defo outnumber the rest.
Hmmmmmmmmmmm, big blocks of Rat Ogres, I've got a few but not THAT many...................................
I think I may just need to add more Warpstone to the Fire Throwers.
jprp":1kqban95 said:you still have a few weeks to paint up a few dozen more rat ogres.![]()
Erny":u2rna2eo said:How many pieces of orc artillery are you painting up? I have five pieces painted and was thinking about painting more up but if you going all out I guess I'll leave mine at home. To put it bluntly, I'm not going to go out of my way to hand artillery advantage to my opponents. Not when I'm scrabbling to put together enough cannon for the dwarves to not be dishonoured.
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