Hoping to play the first of my games in my Warm Ale and Mud project tomorrow:
The Blood Moon Boyz.
So named by
Scrotter Brokenstaff from a prophecy which came to him after he fought a mighty demon, and only through cheating did the demon win and the demons blow broke his staff and knocked him out.
Whilst out cold, Scrotter (then Scrotter of the Mightystaff) had a vision, in which when Morrslieb runs red with blood, the warband will be invincible to all.
So thus did the warband become known.
However since his Mightystaff was snapped by the most deceitful and sly demon, old Scrotter has not been casting much in the way of spells of late, something which is getting on the nerves of
Holbrog The Butcher the Warboss of the Blood Moon Boyz.
Holbrog has made it clear that “a shaman wot ain’t casting no magic is just a sham, an’ dat ain’t no use to me or da ladz, so you better figga out a way to start doin’ da hexin’ agin or you is gonna be havin’ words wiv my boyz Hak and Slash innit.”
So it is that Scrotter and four Blood Moon Boyz are making their way to the settlement of Heiligsheld, or more precisely the Toll Booth on the North Road.
Scrotter has heard that the humans keep a magic skull at the Toll Booth and he reckons that if he can get the skull and attach it to his staff then his days of mere dung fumbling will be over and he will once again be a mighty magician.