Building a Daemonic Legion of Slaanesh

Since the Fiends of Slaanesh allowance of my daemonic legion is now maxed out at twenty four painted, I asked one of the Legion’s Keepers to take them on a fun outing to celebrate. He decided to ‘run’ the Fiends through the streets of Bogenhafen, and a good time was had by all. Although, they did make a bit of a mess…happy Fiends.
 

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Since the Fiends of Slaanesh allowance of my daemonic legion is now maxed out at twenty four painted, I asked one of the Legion’s Keepers to take them on a fun outing to celebrate. He decided to ‘run’ the Fiends through the streets of Bogenhafen, and a good time was had by all. Although, they did make a bit of a mess…happy Fiends.
You could make a White Dwarf style mini-game out of that.
 
Running if the fiends…I’m getting dark deeds vibes spliced with zombicide.

Each player gets a pack of six Fiends. Random civilians try to cross the streets or run away, occasionally one turns to fight. Movement allowance is random and it costs more to go sideways or move backwards. Musk can lure civilians towards you. Instability is a thing stealing movement or even removing Fiends. Players draw cards at the beginning with various combos of civilians on them. Weirder combinations score more points but are harder to find. Civilians can be sacrificed (horribly murdered) to keep instability at bay. When your fiends all exit the board at the other end of the street your running is over.
 
I'm guessing that if you trip and fall getting gored would be the least of your worries. I'm also wondering about the fiend droppings. That has to be a pain to clean up.
 
Running if the fiends…I’m getting dark deeds vibes spliced with zombicide.

Each player gets a pack of six Fiends. Random civilians try to cross the streets or run away, occasionally one turns to fight. Movement allowance is random and it costs more to go sideways or move backwards. Musk can lure civilians towards you. Instability is a thing stealing movement or even removing Fiends. Players draw cards at the beginning with various combos of civilians on them. Weirder combinations score more points but are harder to find. Civilians can be sacrificed (horribly murdered) to keep instability at bay. When your fiends all exit the board at the other end of the street your running is over.
I want to play this game. It sounds FANTASTIC!
 
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