Yeah, I know this was just a practice game to ease into the rules. The campaign rewards painted units and will develop escalation style, starting at 750pts (but this force already comes to 835!).
TOW rules played quite well, but there is a multitude of special rules and buffs to try to recall. Perhaps these are more in the background in 3rd or supplemented by cards in 4th, but was glad to have use of Old World Builder as reference during the game!