Erny
Baron
There are times when you want to play the best darn game you can with hard hitting lists with solid troop choices for the army you are facing. Nothing wrong with that, still Oldhammer if you play it in a gentlemanly fashion and don't abuse the rules. You can then add narrative on top of what you produce.
There are other times when you may go for the pathetic aesthetic and pick your armies around a more story based theme but still play to win. Or go the whole hog and let a GM pick your unbalanced forces.
All is good.
And yes some armies have situational strength. Elves gain the ability to cause fear when fighting Orcs and Goblins but don't pay for it. Goblins gain the power of hatred against dwarves who also hate them back. Flagellants not only frenzy but hate Chaotics. All the points invested in fear causing by your monstrous chaotic host are wasted against an undead force. The fun I guess is in having loads of different armies and mixing it all up as much as possible.
There are other times when you may go for the pathetic aesthetic and pick your armies around a more story based theme but still play to win. Or go the whole hog and let a GM pick your unbalanced forces.
All is good.
And yes some armies have situational strength. Elves gain the ability to cause fear when fighting Orcs and Goblins but don't pay for it. Goblins gain the power of hatred against dwarves who also hate them back. Flagellants not only frenzy but hate Chaotics. All the points invested in fear causing by your monstrous chaotic host are wasted against an undead force. The fun I guess is in having loads of different armies and mixing it all up as much as possible.