Basement Dweller
Vassal
bug16":3pfok75z said:Mummies aren't worth the points unless you're playing 3k+ imo. They're better in 2nd because you can use them as unit leaders.
That's too bad...really my favorite model type for the undead.
bug16":3pfok75z said:Mummies aren't worth the points unless you're playing 3k+ imo. They're better in 2nd because you can use them as unit leaders.
Grumdril":33rjm8k7 said:Big units of skeletons with standards, decent leaders (to do the actual fighting) and reasonable armour are good - if you push back a unit that fears you it routs, never mind how good its Cool is.
Skeletons probably are too expensive at 10 points each, but at their cost according to the profile values (i.e. 2.5 points as per 2nd) they'd be too cheap imo. It is a bit odd that they're the glaring exception to the standard points values, on the other hand they're the main rank-and-file troop type of their army and have all the special bonuses (don't rout being another). Normally you need "special", expensive troops for fear, etc.
I think the instability roll is only made when a Skeleton unit is controlled; otherwise the above sentence doesn't make any sense. This means an uncontrolled Skeleton unit will vanish completely if pushed-back, within 12" of wizard using zone spell, or when a wizard casts a dispel magic spell.WFB3":2j16kra8 said:A unit which has no controller is subject to stupidity and will always vanish completely if it becomes unstable, see WFB, p. 260.
Dreamfish":1ot2vj1d said:I think the instability roll is only made when a Skeleton unit is controlled; otherwise the above sentence doesn't make any sense. This means an uncontrolled Skeleton unit will vanish completely if pushed-back, within 12" of wizard using zone spell, or when a wizard casts a dispel magic spell.
You really need to control your Undead units; otherwise they're worth almost nothing. Especially when fighting an enemy immune to fear.
Giant slayers come close to the same special abilities as Skeletons for only 8 pts, just like normal dwarfs.Grumdril":1o1yfwpf said:Big units of skeletons with standards, decent leaders (to do the actual fighting) and reasonable armour are good - if you push back a unit that fears you it routs, never mind how good its Cool is.
Skeletons probably are too expensive at 10 points each, but at their cost according to the profile values (i.e. 2.5 points as per 2nd) they'd be too cheap imo. It is a bit odd that they're the glaring exception to the standard points values, on the other hand they're the main rank-and-file troop type of their army and have all the special bonuses (don't rout being another). Normally you need "special", expensive troops for fear, etc.
Correct.Chico":2tc1upxz said:Also I've been asking around and a Vampire/Liche/Necro over level 10 doesn't have to take a Magic Weapon, as the Rules only state a Undead Hero does which has there own entry in the Warhammer Rulebook.
Dreamfish":2bcnw417 said:Correct.Chico":2bcnw417 said:Also I've been asking around and a Vampire/Liche/Necro over level 10 doesn't have to take a Magic Weapon, as the Rules only state a Undead Hero does which has there own entry in the Warhammer Rulebook.
Subedai":2bcnw417 said:Causing fear does not make you immune to fear automatically in 3rd, that is a concept which was only introduced in later editions.
Chico":2sl2yzdq said:Everyone of my Undead units has a level 5 Champion painted to go with them including Death Riders and Chariots. But a canny op will target the Champions and therefore make the units go pop.
bug16":o0349pyn said:Chico":o0349pyn said:Everyone of my Undead units has a level 5 Champion painted to go with them including Death Riders and Chariots. But a canny op will target the Champions and therefore make the units go pop.
You're wasting points putting level 5 champions in chariots. Level 15's or not at all imo otherwise you'll charge, bounce of the unit and either become unstable or pop.
Any Necromancer, Vampire or Liche automatically controls any Skeleton unit within 12" so it's not all hinging on the Undead Heroes. A Necromancer or Liche in a reserve unit can keep the battle line together and use his magic while doing so.Chico":32eivgdk said:Everyone of my Undead units has a level 5 Champion painted to go with them including Death Riders and Chariots. But a canny op will target the Champions and therefore make the units go pop.
Subedai":366bso5u said:Any Necromancer, Vampire or Liche automatically controls any Skeleton unit within 12" so it's not all hinging on the Undead Heroes. A Necromancer or Liche in a reserve unit can keep the battle line together and use his magic while doing so.Chico":366bso5u said:Everyone of my Undead units has a level 5 Champion painted to go with them including Death Riders and Chariots. But a canny op will target the Champions and therefore make the units go pop.
Mind you an Necromancer can only control if he has at least one necromancer spell.Subedai":29575iyv said:Any Necromancer, Vampire or Liche automatically controls any Skeleton unit within 12" so it's not all hinging on the Undead Heroes. A Necromancer or Liche in a reserve unit can keep the battle line together and use his magic while doing so.Chico":29575iyv said:Everyone of my Undead units has a level 5 Champion painted to go with them including Death Riders and Chariots. But a canny op will target the Champions and therefore make the units go pop.
A Necromancer without a Necromancy spell should have his licence revoked.Dreamfish":12l41hvo said:Mind you an Necromancer can only control if he has at least one necromancer spell.
Oi, da Count von So-an'-so wontz ta use dem fancy flank charge taktikz an' stuff, eh? Only got yaself ta blame den, dat's wot I say!Chico":3ke0u0d4 said:As Undead Characters are quite expensive in a 2000 Point game i only managed to get in 1 Vampire and 1 Liche so their 12" can't be everywhere not when the battlelines hit. On a 6 by 4 standard table 12 " ain't much![]()
Chico":2fw36uja said:Subedai":2fw36uja said:Any Necromancer, Vampire or Liche automatically controls any Skeleton unit within 12" so it's not all hinging on the Undead Heroes. A Necromancer or Liche in a reserve unit can keep the battle line together and use his magic while doing so.Chico":2fw36uja said:Everyone of my Undead units has a level 5 Champion painted to go with them including Death Riders and Chariots. But a canny op will target the Champions and therefore make the units go pop.
As Undead Characters are quite expensive in a 2000 Point game i only managed to get in 1 Vampire and 1 Liche so their 12" can't be everywhere not when the battlelines hit. On a 6 by 4 standard table 12 " ain't much![]()
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