OK then, I will post up the rules on the front page when they are finalised. SO can we get some discussion going on how it should work? My idea is:
There is a warp storm conjunction and a rip in reality is opened. The starbastards are usually trapped in the nether realm, but for an hour each year they are able to materialise in the real world. THey get to it trying to cause as much trouble as they can!
The game lasts for a set time, probably an hour maybe an hour and a half.
The game is divided into 2 factions: Star Bastards (SBs) and Helsreachers (HR)
Each SB player must field at least one member of the Star Bastard "chapter" of marines, or attached ex-imperial agents and equipment. There is no limit to what you bring and field. If you build it , you can use it. Yes this includes landraider mounted defence lasers! Recommended force would be 5 marines one with a heavy weapon and another with a power fist or something, but its really open.
Each faction alternates turns like a regular game, but with many players on each side.
Turns are strictly timed. This could be 5 or 10 mins. IM thinking 5 mins, that way each team gets 6 turns in the hour, enough to do some damage if you are quick!
The SB player who racks up the most wounds/damage inflicted wins. I think there should be a list of things that also earn a point, like stealing things or setting fires, or acts of depravity, vandalism,etc and also feats of consumption.
The HR team get points for eliminating SBs, which will probably be quite tough.