Niibl":2pl9llq2 said:unit strength as a measure for Crew size always was somewhat crude; a System that only worked for near equal armies.
A goblin and a chaos warrior the same unit strenght , so point values might still be better.
Niibl":2pl9llq2 said:I'm also not that happy about the War machine restrictions - one war machine means no stylish broad sides.
The companion's rule of allowing a number of war machines based on the size of the ship was not that bad but it had i'ts flaws too as it did not take firing arcs into account. For a modeler this was always quite irritating.
So would propose a Standard warmachine to have a firing arc of 180°which could be split up in 90° segments allowing additional war machines.
That way you could place a fixed cannon with 90° on both sides of the ship.
Allow a second 180° if no mage is used. E.g. a Dwarf ship could have 2x 180° war machines or one 360° Turret.
Niibl":2pl9llq2 said:BTW. Last time I looked we only had the sunday listed for WH Ahoy and therefore signed up with some other games as alternatives.
Will be there any structure allowing to pause from the games?
Golgfag1":2gxyrdu0 said:The idea of flying creatures as an alternative also brings it's own problems - food, big animals tend to have big appetites, what crews going to share bunk space with a Dragon, if foods running short?
Golgfag1":27ikelds said:Ah, so we're running with the idea that if it can last the weekend we're on to a winner! OK, but there's still the problem of boarding and capturing the ship, if, it's a charred ruin, it's no use nor ornament to man nor beast?
Paul / Golgfag1
I don't suppose the sea elves are that bothered about taking goblin or chaos ships as prises. They just want control of the seas.
Hi Paul,Golgfag1":2n85cux1 said:Harry,
Right, now that the rule question has been answered - I'll print a set off, do you want spare copies?
I've picked-up another two ships on E-bay! So, more spares available for those without, currently working on a Human(?) crew, But will bring others - Half-orcs, goblins etc.
See you all there
Paul / Golgfag1
Harry":2a1icqdp said:Hi Paul,
Yup we will probably want a one or two sets of rules knocking about but I wouldn't print off multiple sets just yet as I am not sure of Chris will get around to doing something with them to make them more compact.
I have that Hovercraft we used in a game previously .... no crew ... and no idea what crew to put on it???
I think going anywhere near that conversation is heading in the wrong direction!Golgfag1":2vmjdb61 said:Harry":2vmjdb61 said:Hi Paul,
Yup we will probably want a one or two sets of rules knocking about but I wouldn't print off multiple sets just yet as I am not sure of Chris will get around to doing something with them to make them more compact.
I have that Hovercraft we used in a game previously .... no crew ... and no idea what crew to put on it???
Just so happens I have a bunch of scantily clad females which might be suitable or is that going too far down the line of that 'conversation'?
Paul / Golgfag1
Harry":2vlbjfiv said:Thanks Paul. All good points. Keep 'um coming.
Had another thought.
Rather than dice on a table each island could have a shuffled set of cards on the island for each visiting player to draw from. That way it could be something that happens as paul suggests in a couple of turns but only 'you would no that ... rather than rolling on a table that everyone would know the outcome.
Every time a deck is finished on any one island shuffle all the cards from all the islands and deal them out again.
But this lead to another thought ... each island could have a secret. You discover an islands secret by visiting it. These secrets could be things like ... how to defeat the Kraken. or how to summon the Kraken. A short cut to another island, a Treasure, map etc, etc .... answers on a postcard please.
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