Best edition of Warhammer??

First a confession to start with. I haven't played Warhammer since 1st edition. That was so long ago I cam't remember what it was like. I would like to play some games with my dwarves and amazons. The onus has to be on fun. Can anybody advise me which edition would give a fun, easy and quick game with a minimum of poring over the books and arguing??
 
2nd ed has a lot of the character of third edition with half the rules. I'd go with that since you want something easy and quick.
 
Thanks will check Ebay. We are looking for a light hearted game to have with a beer or two. One of the guys has suggested kings of war.
 
majormike69":3aadyrvu said:
Thanks will check Ebay. We are looking for a light hearted game to have with a beer or two. One of the guys has suggested kings of war.
Honestly Kings of War is chess with miniatures units, disguised as a tactical miniatures game... Really nothing fun playing this uninspired game...

I would rejoin Ardyer, 2nd edition is best : all the fun without the complexity of 3rd. But keep 3rd for the more detailed background :)
 
If you want to make 2nd a bit more like 3rd then buy the original Ravening Hordes because it contains a lot of new rules for 2nd. One of the things I really like about 2nd edition over 3rd is that I can find things in the rulebook very quickly!
 
2nd Edition every time. It's light enough for fun beer and pretzels type games and has enough depth and flexibility to do more 'serious' type games, and the rules are clearly laid out. It's also the rules-set that Rogue Trader uses, so if you want to go the sci-fantasy route, it's easy to plug stuff in.
 
Without wanting to be heretical, i'd say 6th is probably the easiest playing version.

Having said that, i'm a dyed in the wool 3rd edition player. :grin:
 
Nice going for 2nd edition there mate. I love to hear of people who never played past 1st edition. Did you play other games since then, or just rejoining the hobby?

You dodged a bullet with Kings of War.... :twisted:
 
dieselmonkey":f26fv262 said:
Without wanting to be heretical, i'd say 6th is probably the easiest playing version.

Having said that, i'm a dyed in the wool 3rd edition player. :grin:

I finished with gaming the first time around just as 6th was coming out, so never tried it in spite of having the rules - but I've heard that 6th + Ravening Hordes works nicely, I plan on trying it one day.
 
Didn't play 2nd and therefore I like 3rd best.

6th edition seems to be the sweet spot of the later editions - I would consider looking at the Warhammer Historicals also for more ideas for house rules.

The best edition is the one you tailor for you and yer mates!
 
I hope nobody minds if I cast a quick Level 1 Thread Necromancy spell...


Having toyed back and forth between 1st, 2nd and 3rd edition rules, I've come to the conclusion that I like 1st Edition + Forces of Fantasy best. I prefer the rules (especially Morale, Flyers and fighting in dungeons), the humorous, very personal writing style and the 'TR00 KVLT' vibe you get from that black and white artwork and rudimentary presentation.
 
We use 2nd edition, with modified army lists and magic card decks from 4th. We also use 6th too... In fact we pretty much just mix them altogether... :oops:
 
Stormbringer":19nupwcl said:
I hope nobody minds if I cast a quick Level 1 Thread Necromancy spell...


Having toyed back and forth between 1st, 2nd and 3rd edition rules, I've come to the conclusion that I like 1st Edition + Forces of Fantasy best. I prefer the rules (especially Morale, Flyers and fighting in dungeons), the humorous, very personal writing style and the 'TR00 KVLT' vibe you get from that black and white artwork and rudimentary presentation.

Glad you found your sweet spot there. I certainly enjoy the aesthetics and mechanics of 1st Ed as well.
 
I also like the fact that 1st Edition has no 'Warhammer World' in it. Don't get me wrong -- I do like the Warhammer World (at least I did until 5th edition). But I prefer Warhammer as a toolbox of universal rules over a specific setting. The fact is, armed with 1st Edition, Forces of Fantasy and the First Citadel Compendium, you have all you need to fight skirmishes in virtually any historical, fantasy or classic mythological setting.

I am just about to experiment using 1st Ed. rules for a skirmish between British and Continental regulars in the American Revolutionary War!
 
I think, when my boys are a but older (currently just turned 5 and 7) I will use a modified version of first edition (putting in only what I feel is necessary from later editions) to create a little campaign for them. I shall start by having them sit with me and create a world in which to carve their kingdoms. I have such hopes for this, but I am aware that compared to computer games etc they might have virtually no interest.
 
Padre":oef8056y said:
I think, when my boys are a but older (currently just turned 5 and 7) I will use a modified version of first edition (putting in only what I feel is necessary from later editions) to create a little campaign for them. I shall start by having them sit with me and create a world in which to carve their kingdoms. I have such hopes for this, but I am aware that compared to computer games etc they might have virtually no interest.
I'm in that same boat, but my boys are each 2 years younger than yours. They already both love video games, it's going to be hard to compete. I'm thinking of using either 2nd ed as a base or Heroquest with some added complexity.

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Its clunky, its unwieldy, whatever you want to call it: 3rd edition is my first love. Its the version of the game I started with.
 
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