One of the many isolated elf villages encountered by the goblin horde
was Arduthrond. This settlement was located at the intersection of the
only two roads that allowed passage of the area, which consisted of
densely wooded hills which could not be travelled (at least not by an
invading army) except by using the two well maintained roads cutting
though it. The village stood at the point where the two roads met
roughly at the center of the wooded region, and was therefore a
commercial and logistical hub. Many sea elf merchants only came up to
Arduthrond, where they sold their goods, before returning
coastwards. This saved them from having to travel farther inland,
shortening their trips. From Arduthrond farther inland, high elf
merchants took over the distribution.
Being in control of the village would allow the greenskins to use the
full logistical potential of the roads freely, providing them with two
additional possible attack routes towards Tor Yvresse. The elves would
not know which road would be used, if any, forcing them to guard both
exits from the woods with at least one batallion each, assigning two
batallions that could be used elsewhere, forcing the elf high command
to spread their forces thinly over a vast area. And of course there
were supplies in Arduthrond the greenskins could well use, or burn
just out of fun.
Like many elf villages in the region, Arduthrond Glade was protected
by four watch towers, one located on each side of the village, each
guarding one of the roads entering/leaving the village. Beside each
tower was a warning beacon which could be lit if that tower's guards
spotted danger approaching, calling the rest of the village guard
to battle.
Each watch tower was garrisoned by five archers, locals of
Arduthrond's village guard, choosen because of their proficiency and
marksmanship. They could truely be called elite archers. In the centre
of the village, camped in the village square, where two companies of
spear armed elves. The first, Elril's Guard, was also part of
Arduthond's village guard, consisting of kith, the humble elven folk
serving the wealthy merchants of the village, that mustered together
in times of need - such as a goblin invasion. The second company,
Thronduin's Guard, consisted of warrior kindreds, formed from several
family groups from villages beyond the wooded area, who knew they
would be the next targets of Grom's force, if the defence in the wood
was breached - so they assembled an ally contingent and sent it to
help defend Arduthrond. Additionally, the village guard also proudly
owned a decommissoned sea elf marine bolt thrower, which they aquired
at a bargain from one of the sea elf merchants who had frequent
dealings in Arduthrond. It had been deployed with its local crew in
the western watchtower, the most likely direction from which
goblins were expected.
The defenders of Arduthrond knew about the approaching goblins, but
did not know whether the horde would come towards their village or
pass their densly wooded region. Arduthrond was located in a remote
area, off the beaten track, and many believed that the horde would
follow a more direct route along the main highway to Tor Yvresse. The
lookouts were vigilant, but hoped that they might only have to fend
off goblin foragers operating on the flanks of the marching invading
force, not a major force.
As for the goblins, their warlord Grom had decided not to follow the
obvious direct route to Tor Yvresse. He wanted to surprise and
outflank any elven forces on the main highway so he led the main force
of his inading greenskins through the wilderness passes, searching for
a suitable passage, sending wolf riders to make a feint along the main
route, thus confusing the elven high command as to his intentions.
While the goblin host was advancing on Tor Yvresse, Eltharion was
sailing down the coast trying to reach the city before Grom's
horde. As the fleet progressed he made regular flights inland, riding
Stormwing, his war griffon. Of course he was not the only one, there
were also other eagle and pegasus riders and even one other griffon
rider - Tharhindrel on Breezeflap. But somehow in history as written
down, everyone other than Eltharion has been omitted... History as
written down also attributes Eltharion of following the Goblin horde
along the main highway, loosing it and finding it again - only to
realize it wasn't the main force, but the distracting contingent of
wolf riders. Of course that was accomplished by multiple high elf
fliers. But somehow history as written down only attributes
Eltharion. It was indeed him who gave the order to fly over the
wilderness regions on either side of the great highway to locate the
new axis of the attack, although in the timespan the distraction force
was discovered, Eltharion could never have managed alone to cover such
a wide area.
That evening, Grom gave the order to send two smaller detachments to
probe two locations that might have been suitable to allow passage for
the main Goblin host. One probe, at Maugthrond Pass, would be let by
himself, the other, at Arduthrond Glade, by one of his lieutenants,
Scak the Beanstalk of Foggy Valleys.
Scak was a longtime fanboy of Grom, serving under him for a long time
already, and imitated him as best as he could. He dreamed of being as
great of a warlord one day as Grom was, but his lanky figure had
always led to him not been taken seriously by many other goblins to
ever allow him to reach such a position. Even for his position as
lieutenant he had to fight more usurpers than the other lieutenants in
Grom's entourage. Amongst other things, he often found himself accused
of being a crossbreed between elf and goblin, because he was so tall
and lanky. Only about three quarter of those cases he was able to
convince everyone of the contrary, by smashing the insulter to the
ground... There was even a debate, if he should be allowed to lead any
goblin contingent in the invasion with his heritage and everything.
Scak was accompanied by his assistant and bearer of his personal
standard, Zrok. And he was riding a chariot of course, drawn by
exactly three wolves, no more, no less. Three was the number of wolves
it needed to have, and the number of the counting the wolves drawing
the chariot shall be three. Four wolves should not be counted on the
chariot, neither should only two be counted, excepting that thou then
proceed to the third. Five wolves is right out. Once three wolves,
being the third number, be reached when counting the wolves drawing
the chariot, it would be good to go. Because Grom also had three
wolves drawing his chariot, you know, so it must be the right number
of wolves. And Skac was carrying a big axe. Some say, this was just a
cheap knock-off of Grom's axe. Others say, it was a magïckal axe,
though not as powerful as Grom's. Still others say it indeed was
Grom's axe, which Scak... ahem... borrowed... for the day. Which would
mean that at Maugthrond, Grom wasn't actually carrying the mighty axe
everyone expected him to bring to a battle, and that its effect there
was more placebo-ish. And that Eltharion's success wasn't as great of
an achievment as it is often presented as, as he just fought a goblin
with a lump of metal, not Grom with his famous magïckal axe. And it
would explain Grom flying into a rage that night and having some
sincere words with Scak. Whatever really transpired, Scak was carrying
an axe - so much is clear. Except for some outlier tales which portray
him carrying a polearm. But these can safely be disregarded as being a
confusion with his name. Probably.