Poll: Factions (un)love

What faction do you think needs more love?

  • High Elves

    Votes: 0 0.0%
  • Wood Elves

    Votes: 1 3.8%
  • Dark Elves

    Votes: 2 7.7%
  • Empire

    Votes: 1 3.8%
  • Bretonnia

    Votes: 0 0.0%
  • Chaos

    Votes: 0 0.0%
  • Skaven

    Votes: 2 7.7%
  • Orcs

    Votes: 2 7.7%
  • Dwarfs

    Votes: 0 0.0%
  • Slann

    Votes: 4 15.4%
  • Undead

    Votes: 0 0.0%
  • Fimir

    Votes: 6 23.1%
  • Pygmies

    Votes: 1 3.8%
  • Halflings

    Votes: 4 15.4%
  • Nipponese

    Votes: 4 15.4%
  • Ogres

    Votes: 2 7.7%
  • Half Orcs

    Votes: 4 15.4%
  • Hobgoblins

    Votes: 3 11.5%
  • Norse

    Votes: 3 11.5%
  • Other

    Votes: 5 19.2%

  • Total voters
    26
Golgfag1":umrxh8ja said:
Gallivantes":umrxh8ja said:
Golgfag1":umrxh8ja said:
Ogres - There's a wider story here with needs developing, it's hinted at in the BOB & Army lists, but their treated has a sub-sect of O&G's
I take this to mean you're not sold on the later edition revamp? I for one am not :grin:

No I'm not engaged with their current spin , ogres are meant to be NEUTRAL, not evil or Chaotic, which in my book leaves a lot of wiggle room as to what they might do on a game (Honorable Mercenaries, fight to the last, switch sides etc etc!),

I agree this would be fun to explore in a different manner than they did. My own view of them was always one of the ultimate mercenary. Fighting in any theatre, under any general that will hire them. Great basis for models, lore and rules.

As you imply they'll fight for anybody, anywhere at any time - simply for the sake of fighting? not in my opinion; I'd consider them a clan based society, striving for individual acclaim, which others are inspired to emulate - think vikings, samurai or Highlanders. They'll follow, but only if, they think the one who's leading - is worth following.

I could make a long list of things I don't like about the revamp but I'll spare you the rant :) Suffice to say I preferred the old brutes of Jes Goodwin and Nick Lund. And I would like to see a better take on their background than riding megafauna with cartoony faces and hanging out with goblins who love scrap.

Again, more character, inspiration and variety to take them somewhere of your choosing rather than the companies, with the original figures and concepts in my opinion.

I don't know if your thoughts were in any way similar Golgfag, those were my 2 cents on one of my favourite factions ever.

On a total side note I am currently painting... Golgfag! The character is nothing like me, the rumours are totally unfounded & uncorroborated, haven't had to raise more than my voice or the occasional glass in years :grin: :lol: :grin: :lol: :grin:

Paul / Golgfag1
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Have you even browsed the 6th Edition army book in a store? What you mention as your preference is how Ogres are in the revamp...
 
Condottiero Magno":1a9mxsbg said:
Have you even browsed the 6th Edition army book in a store? What you mention as your preference is how Ogres are in the revamp...

And an example of this would be - If, you want to raise this as a criticism of my expressed opinion - you're going to give me something to respond to?

OK, I'll give you - I gave a general observation of how I see players in my local area using Ogres lists on the table-top and they've done so, simply to win games, which I don't blame them for, if that's their objective - with 6th edition, I'll happily offer up my O&G's - it just makes my rare victories all the sweeter; When I've then offered to play them with a mirror/copy army, they've usually refused to play. I leave you to draw your own conclusion?

My opinion of players of the more modern versions of Warhammer is - their usually not interested in the game narrative and character development, they simply want to play games and win and that's why most of them are now playing Kings of War & Dragon Rampant, as 6th has also fallen to the wayside.

As for Oldhammer - the most interesting and inspiring thing I heard recently came from our every own Gaj - whilst attending one of our infrequent meetings at Abingdon "I've usually had more fun playing Warhammer, when I've lost, than when I've won" I find that a very enlightened statement. I'm also sorry that I was the one he lost to, with my super-a-dopa Dark Elf, Coldone riders chewing up his lowly halberdiers, but then again I had attempted to play fair and given advice as to where he & his fellow player should site their cannon and offered up my knights at the appropriate time to enable them to either pass or fail their rout test, after loosing half their number to said cannon, prior to they passing & charging into the empires finest.

Play hard, but play fair - is my mantra, so play up and play the game.

Paul / Golgfag1
 
I prefer the original ogres as well, all that Great Maw stuff in 6th Edition just makes them monolithic and boring - a problem that runs through out Newhammer is the 'factionalisation' creates these sort of conceptual pigeon-holes and narrative straight-jackets.
 
Zhu Bajie":36adyl8e said:
a problem that runs through out Newhammer is the 'factionalisation' creates these sort of conceptual pigeon-holes and narrative straight-jackets.

This is a bit tangential, but since it came up...

When my friends and I started playing with 3rd Ed we bought minis as we saw ones we liked in our local toy shop (no GW nearby) and as we could afford them. That usually meant we had to mix our minis together so we'd have a force of Dark Elves, Undead, Chaos and Skaven fighting a force of High Elves, Dwarves and Empire (for example), but not as allies, as one cohesive force. This lead to a lot of interesting interplay between the characters and units on each side and made the battlefield look a lot more eclectic. That changed when we started playing 5th as the armies books meant it was much harder to mix and match 'races'. We have this 'factionalisation' which I take to be what Zhu means. Personally I think choosing an army by 'race' or 'faction' loses a lot over choosing one by alignment or theme.
 
Well, I will skip voting and instead share a few thoughts about the different races/armies etc. in the WFB universe.

I am not really that much of an experienced gamer, so to me the hobby is mainly about painting, sculpting, building and imagining this fantasy universe. My perspective is thus mainly related to the visual aspects of the hobby. The background stories of the armies/races is also important to me, but I prefer to see the written fluff as inspiration for my own imagination and not as canonical fluff.

I think that a really interesting aspect of the factions is how they are related to each other - and how I imagine that they are related to each other. For example, I like when I see Empire armies with units of Dwarfs, Halflings and Ogres. And I like that Hobgoblins can both be part of Chaos Dwarf or Orc armies. In "my universe", I can even imagine Dark Elves to be allied with Wood Elves or High Elves ;) I could also imagine a pack of Zombies being lead by a Goblin necromancer or Barbarians and Orcs being part of the same army.

I like the WFB universe to be open to re-imagination. Therefore I prefer to ignore those world maps of The Old World, The Chaos Wastes and Lustria that GW have provided, since I think they make the universe more closed to my imagination.

I think it could be interesting to see more of the Gnomes and how they differ from Dwarfs. More human factions like Norse and Nippon would also be interesting.
 
LilBroGrendel":1v7vgtqo said:
In "my universe", I can even imagine Dark Elves to be allied with Wood Elves or High Elves ;)

Welcome to the Age of Sigmar!


LilBroGrendel":1v7vgtqo said:
I could also imagine a pack of Zombies being lead by a Goblin necromancer or Barbarians and Orcs being part of the same army. I like the WFB universe to be open to re-imagination.

WHFB 2nd Edition is for you!
 
LilBroGrendel":2crv4vk7 said:
I think it could be interesting to see more of the Gnomes and how they differ from Dwarfs. More human factions like Norse and Nippon would also be interesting.

I absolutely agree. Gnomes are boss.

I've written about gnomes here: http://wheretheseapoursout.blogspot.co. ... plain.html

and more importantly, it's worth taking a look at Graeme Davis' designers notes here: https://graemedavis.wordpress.com/2014/ ... omevember/

But definitely they're not fully fleshed out. Which is, of course, a good thing. Lots of opportunities to shape their destiny as you will.
 
I agree about the pigion holing, even back in the day with warhammer armies and the 2nd edition lists you could see them all in one book and mix and match from one list to another to extend a narrative arc or create something interesting using the tools already in the background (e.g. a norce/chaos enclave hidden off the coast of lustria or a rebelling brett/ halfling militia band or mixed race merc army tasked with defending x etc). When the seperate books came out that freedom fell away and the charicter and feel of the forces got dictated from on high rather than being created by the players. Shame.
 
@Stormbringer: Well, I guess the reason why I can imagine Dark Elves being allied with Wood Elves or High Elves is that I don't know much about their official GW fluff according to which it probably wouldn't make much sense for them to be allied. I can imagine Dark Elves to be either pure evil or to be to Wood Elves what Black Orcs are to "normal" Orcs.

@lenihan: Thank you for the links. Those were some interesting. I will take a closer look at your blogposts about Gnomes :) I agree that it's a nice thing that their background story is open for the imagination to shape.
 
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