Fimm McCool
Lord
I have the beginnings of a harbour board, but the sea is green, not blue... think City of Lost Children....
Norse is already working on the idea of a Giant walking along the bottom.Thantsants":3ed5i5p1 said:
I had managed to wipe that part of the conversation from my memory.Golgfag1":3ebxhp2f said:Being one of those who took part in the ' on the way home conversation' I'm heartened by the way this is going - but I would like to remind you all that - if, we're invited back to Foundry next year, their largest tables appear to be 8 x 12 , we can't rely upon their marque being available, so cannot assume that their rooms around the courtyard will allow us to push two of these tables together.
So, I'd like to propose a few restriction on ship/boat/submarine/carrier sizes and the amount of points which can be spent on crew and arms (before the arms-race takes off in earnest).![]()
How about maximum base size 6 inches wide by 18 inches long and up to three decks high (think about it); as for points cost I haven't yet seen a copy of the Ahoy rules, so suggest 500 points per 6 inches in length with an extra 500 per deck - what do you think?
First thoughts
Paul / Golgfag1
The idea of a Slaanesh ship still worries me!![]()
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Padre":33mw1phb said:Greenskins on a big boat, eastern style rigging:
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Fimm McCool":2ubatkjz said:Those are the Orcs I have too. Any idea where they're from? They've just got Mark Sims on the tab. Picked them up off ebay.
Norse is already working on the idea of a Giant walking along the bottom.
He is planning a table for when he falls over, steps into an abyss, etc.
He has gone for a simpler Idea ... no boat for a hat ... Just a Goblin Shaman standing on his head.
He is using an action man head.![]()
Golgfag1":fv4glwvn said:The idea of a Slaanesh ship still worries me!![]()
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You can never have too many giants ... surely you learned that in the siege game?Thantsants":287i12f7 said:Arrrh curses - it'll be the Black Spot for 'im for pilferin' the notion. Mind ye, it be a good 'un I'll warrant and I'd rather see it than see 'im swingin' fro' the yard arm so mebbe I'll stays my arm.![]()
Harry":w10a2vdl said:I had managed to wipe that part of the conversation from my memory.![]()
I have a couple of problems with your other suggestions.
First two of the ships I have for a starting point are over 18'' long. Can't see me chopping off a couple of inches to make them 'legal'. I don't think we should get into below deck action and making boats that can be split apart and all that stuff ... so the number of decks is not a big issue if you are only talking about available top surface. The lengths I quoted above are from the Generals compendium and the ships stat's are different based on these sizes ... over 18'' being large.
I think the points thing is important as obviously a crew of 20 ogres v's a crew of 20 halflings is a bit of a mismatch without points. But the points are covered by the rules too.
I was only suggesting limiting the size of the crew to make the painting challenge more manageable for everyone. But I had not considered the points thing.
We should probably just stick to the rules as written ... so everyone has access to the same info.
That table we played the siege game on would be plenty big enough for this.
Thantsants":1ahlz69n said:I'm thinking of building the Galleykeep for mine and Paul's Trolltooth Wars project. A Flying galleon escorted by a dozen Tooki (Griffins with Blood Orc archers riding them) seems a bit cheaty for this though![]()
Thantsants":9b16bnwj said: