okay, I'm out of date.. what's this all about? The Empire and Skulls

make one skull, cast it, use it as fodder parts.. digital sculpting doesn't really come into it ^_^ but yeah, I guess people do love being lazy this days with copy->paste->more skulls.

Oh.. and I gotta say:
"skulls are a natural part of the human body, It just lets you know how natural and organic the Banana is"
Who is gonna be first to get that quote?
 
make one skull, cast it, use it as fodder parts.. digital sculpting doesn't really come into it ^_^ but yeah, I guess people do love being lazy this days with copy->paste->more skulls.
Certainly the re-use of bits is a staple of model making (even if just the classic head/weapon swaps), nothing wrong with that. However I think digital has slightly led to people feeling like they have to fill every "empty part" of a miniature and they have become busier (maybe more skulls? if in doubt...) - maybe because you can "zoom in" digitally so there seems to be more space (?), but when actually physically sculpting you are more limited by that annoying reality thing!
 
ugh, yes.. which leads to overly busy models and when people are doing it for home printing, not understanding how things in the real world work, so prints can fail often.. Or just end up looking really bad.
 
Actually, not having shoes may be a very sensible choice. Plenty of evidence that fighters through history have preferred fighting barefoot for better grip. It's a choice, not a mark of poverty.
Depending on terrain and if the person is used to going shoeless (or having footwear with thin soles), sure.
Now, I did check pics of the mini and was incorrect - there's no skull(s) on it, so me yapping about it was (and is) a nothingburger, but I still feel like saying I wasn't making correlation of going barefooted with poverty (certainly can be, but as well might not be), but rather giving my opinion on how absurd scene it makes if every tenth trooper is barefooted and carries around a skull. Definitely feels more like something a flagellant would do rather than your regular soldier, but obviously piousness and superstition comes in many forms. Might make a neat unit with backstory for toting around all those skulls, though.

Similarly, carrying skulls around may have been a big thing amongst early Britons, not just those of enemies but also ancestors and colleagues. They may have believed they could tap the power or spirit of the deceased by wearing their skull.
Yes, and this also makes sense in fantasy universe like wfb and sparsely used it can make an interesting detail or unique character, I'm not arguing about that. The problem I have with it is repetition and turning a cool one-off / rare-ish thing into commonplace. Two out of ten empire state troopers GW currently sells are lugging around a skull, and to me that seems like a lot.
Then again this is obviously a 'me issue' for not being into mass battles where minis blend into regiments and rather favouring skirmish styled stuff where each mini looks individual. My approach and things I value in miniatures might very different to average hobbyist.

I tried to find designer notes on how the team came up with ideas on current state troops and these are the best I could find:

About skulls.jpg

All of those points make perfectly sense and I absolutely dig them as details, it's just repetition that makes them jarring.
For me, having one handgunner with a skull and drilling a hole in the back of it to resemble a bullet hole would make an interesting piece with backstory that might get viewer to think what's the deal with it. Backstabbed poor fellow? Bitter enemy of the guy carrying it around as way of mocking his adversary even after death?
Maybe the biggest draw I have for miniatures comes from trying to create stories and individual, unique pieces.

And just in case anyone was curious about that flying little critter with skull mask, it's called 'Cherub pennant':
Cherub.jpg

With no evidence I think skulls changed a bit in "Warhammer" with Wayne England's more stylised skull drawings (think it was Wayne wasn't it?). Then they started to be little inserts everywhere (thinking Talisman (3rd) and so forth).
This is something I thought as well and was going to mention in my first reply how Talisman 3rd edition still gives me nightmares with its art style. Change from 2nd to 3rd was such a downgrade IMO. The board is absolutely cluttered with meaningless skulls everywhere, with inner region/ wizard's tower being the cherry on top...

Talisman.jpg
 
I'll have to confess to being a fan of both 2nd and 3rd Talisman, but then again we had the Tower expansion for the centre region which is much more fun than the cards they had introduced in 3rd, along with the dragon that was rather cool. I love Gary's artwork from the earlier editions, and I should be a little loyal to him as he was a neighbour when we were growing up, but the Wayne England artwork on 3rd whilst a bit "skully" was bright and good fun and I have a real fondness of that edition probably as the one we actually played more of. You really did need the expansions however I think to make it "complete".
 
To me it's very clearly the John Blanche influence - he uses early modern, Northern Renaissance art (Durer and Cranach especially) as a primary inspiration behind his pieces for Warhammer, and that time period was in many ways real-life grimdark, at least in art. There was an obsession with the macabre, mystical, hellish, and above all "memento mori" or the danse macabre / totentanz / dance of death. I don't have the time at the moment to dig into my art folder for examples, but I'll return to the thread later to show what I mean. Many of Blanche's pieces for WFRP1 actually include direct references to these pieces, where figures are more-or-less traced over from famous engravings of that time period.
See the images I shared earlier. Blanche art from Enemy Within and Empire Army 4th Ed.

Went to the awe inspiring Durer engraving exhibition at The Whitworth last year (catalogues are still available!), just a few images to fire your imagination!
 

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@Eric: Certainly a matter of personal preferences and nostalgia. My introduction to talisman was with 2nd and happened way before I knew a thing about warhammer, so it has a special place in my heart just for all the fond memories of playing it as a kid. But it's not just because of nostalgia that 3rd was a complete miss for me; skulls are one thing that bothers me with it, but I find its art style in general too cartoonish for my liking and that was the major reason putting me off from wanting to get any expansions. I did hoard everything possible for (revised) 4th edition by FFG and enjoyed experiencing all those expansions it got, though.

2nd edition does have its share of goofy looking illustrations (poltergeist, you green little menace...) but Wayne England's style with 3rd is so recognizable and different that you either love it or hate it. Many of the enemies look like they just got their mugshot taken and oftentimes art is just too simple looking for me.

Talisman 3.jpg
 
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