Magics

A thought just popped into my head as I was thinking about Druids, Elementalists, Stone Circles and Ley Lines.

Before the winds of magic and before the Terry Pratchet colours and colleges, how did magic work, did they ever say?

I am minded to sit down and work out how the various types are done.
Elemental magic draws on the power of the world, ley lines and so on.
Demonology appeals to the chaos gods directly.
Etc.


Did any of you do anything like this?

Maybe I should re-read WFB 1st to 3rd and WFRP 1e.
 
well... I think 3ed is where they started to really create a 'Warhammer World" but...
in 2ed, there are specific schools of magic as well as philosophies (ones which are from various philosophies are referred to as cultists).

Necromancers have a very nasty write up (I'll ignore the fact that mancey is foretelling the future, and a Necromancer is one which tells the future via the dead and not someone that can summon or uncontrol the dead/undead cause fantasy almost always gets that wrong) but "Necromancers are invariable evil, unhygienic, depraved and quite insane." well.. technically it says they are "unhygenic" but nevermind.

Demonologists aren't always chaos gods as its Demons (ugh) from Deities or more powerful demons. So the Gods have demons too (just spell dæmons right for once ¬_¬)

Elementalists are life forces/elements of Fire, water, earth and air.. not Aether for some reason.. only the first four.

Illusionists are kinda the same as a generic wizard but specialist in illusions.

otherwise they are non-specialist types.

Really, it is 3ed and kinda with it, WFRP that starts to go into non-battle related magics
 
WFRP 1e. It talks about how all wizards channel magical energy. It also talks about getting it from different sources.

Necromancers draw power from 'the world of the dead'.
Demonologists draw power from 'a multitude of other worlds or planes - places where all kinds of powerful and horrific beings reside.'
Elementalists 'The magical energies upon which an Elementalist draws are fundamentally opposed to those of Demonic and Necromantic magic.'

I will do some more digging, but it seems that there is raw magical energy everywhere and where you draw it from determines what sort it is and thus what you can do with it.

Though all this magic talk just makes wants me to go and read the greatest magical roleplaying game of all time, Ars Magica.

:D
 
"My baby told me once, and my baby told me twice, my baby told me three times, three times nice. Please... Please.. Please, let's make some
I believe it's magic"

maybe I should have used the adult tag....
 
I would say kinda with 3ed, a bit better with RoC, a bit more with WFRP but did a fair bit of change and kinda made it solid when 4ed came about (with the colleges set up and everything)
 
They started nailing down the cosmology and nature of magic & the gods in the Warhammer universe when the RoC books were being written?

Looking at the magic system in WFB 3rd edition it all seems very very vague.
Also the section on the world is vague, I had a quick skim and saw no mention of any of the gods.
I will have a proper read tomorrow.

So yeah, maybe RoC took from WFRP 1e and expanded on the chaos aspect of it.
WFRP does of course mention that Sigmar is a lesser deity.
 
I would say kinda with 3ed, a bit better with RoC, a bit more with WFRP but did a fair bit of change and kinda made it solid when 4ed came about (with the colleges set up and everything)
You’re getting your timeline muddled up there?
WFRP 1986
WFB 3ed 1987
Realms of Chaos 1988 & 90
WFB 4ed 1992

The winds of magic was introduced in White Dwarf before 4ed. First mentioned in #113?
 
yeah, the collages started but they are kinda cemented with 4ed, where still a bit rough with later 3ed so more set up completely for 4ed. WFRP is around 3ed as I think it was a case of doing it at the same time, even if they release was a bit apart, but I do get WFRP confused if it was released before or after 3ed ^_^ production times and all.

Advanced Heroquest was kinda 1989 (which used the collages) with the playtesting announced in #113 an the collages were pretty new around then. When you think, alot of what was in 4ed was how they were turning 3ed in at the end. It's like the later (sometimes called 1.5) 40K is where they were clearly doing the changes which would be fully formed for 2ed.
 
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