Oh, you'll like the Maze. The illustrations are remarkably architectural/atmospheric line drawings in something akin to the style of Edward Gorey. Very very few characters are depicted, or even very much described as I recall. Each two page spread is a single room accompanied by some descriptive prose. The doors in the drawing are marked with numbers that correspond to page numbers. The goal is to find your way to the center of the Maze and back out, ideally in a specified number of moves. It is possible to get trapped in an inescapable loop, though I believe there's only one. (Of course if you wander through the maze long enough you WILL find it.) It is VERY hard to solve it properly. I don't believe I ever did, though I did find a path to the center and back. (Which is itself somewhat tricky.) It truly feels like a dungeon. There are all manner of rooms: ballrooms, basements, crypts, attics, storage rooms, caves, halls, even a walled garden or two. My brother, my mother, and I attempted to map it in order to find the right path. We drew a flow chart. We posted sticky notes in the book. We speculated about unmarked doors. (Of which there are more than a few.) Like any good dungeon, there's even a surprise or two. It was a very nice book that provided several afternoons of quite solid entertainment and many many many pleasant re-reads after. Went out and bought a new copy to replace a lost one just after I told you about it.