Mat
Member
theottovonbismark":19v1gu8q said:Cool, they are really coming together nicely now. The Olley Ogryn squad is a sight to behold, they are a great set of figures and really go well with the rest of the goggled infantry. Looking forward to seeing the thudd battery painted up, presume you have a bunch of crew with an ordinance officer or ad-mech guy to support them.
Cheers Sean.
The ogryns are great models. I like satisfyingly heavy chunks of lead to move around the table, and these guys meet that criteria nicely.
I primed the thudd guns last night, and did some more work on the company command squad, that I might finish tonight.
The thudd gun crew are mainly plastic guardsmen and a few metal ones. I have three for each gun, so a total of nine. I need to prime them yet, so the unit mightn't be ready for a week or two (depending on distractions that pop up). I will be adding an ad-mech guy in power armour to the army, with four of the second edition servitors. That should cover my RT ad mech requirements for most situations, but if I run all of the sentinels, all of the support weapons, the grav attack vehicle and the land speeder I will be well short of custodians. I would probably need to add another couple of ad-mech dudes plus entourage which I'm not really willing to do at this stage. Down the track perhaps. If I did that I'd add a trojan to the army too, that can count as a rhino in RT games and give them all enough places to sit. In regular 40k games giving preferred enemy to one of the support units would be just mean.
Anyway, I'll have something completed that I can post in the next day or so.