6th Edition for 500pt battles?

Hey there people,

I'm looking for some input here. We want to start doing some 500pt games at our Monthly game nights and I'm really not sure what the best ruleset to use is. Going back 20 years or so, we were using 4th edition for 500pt batles, I'm tempted to stick with what I know, but 6th Edition seems to be the "middle ground" for many of us.

Have you guys much experience with 500pt battles? If so, which edition would you recommend? I know we will have to restrict the army builds, any one got a preferred way of doing that?

Thanks.
 
I think WAB has some restrictions on smaller games, not sure if that's helpful but it has some good guidelines... I think WHFB also had "border skirmish" guidelines as well... Want me to dig the WAB ones out?
 
Done similar PV level with 2nd Edition no worries, and I'd always recommend it. Tend not to have to many Major Heroes or wizards higher than Level 1 in smaller forces, but that's more just keeping the game low level and focussed on troop combat, rather than a "superhero" level game.
 
6th edition handles 500 points fairly well, it ain't perfect and you will naturally have some cheese situations with some armies, they also released border patrol for it which I think is 400 or 500 points, and it lifts some restrictions and adds in some other things like Vampire's being able to lead undead without a necromancer.

I enjoyed 6e but 8th is my true love today, I can honestly say that 7e 40k in no way is optimized to really handle 500 points, you can do it just like 6e or 8e FB, but I would probably suggest starting around 650-700 points instead, it's not a massive jump even for some "horde" armies and leaves a bit more room for options and so on, what matters is you have fun and almost every edition GW stores have done ( I remember this back in 3e even ) the little paper weekly things "bring 500 points of x army and blah blah" which is now escalation league or some crap, same idea though.

What small 500 points games are good for is teaching new players, exploring different armies without plunking down big real life coin, and allowing some cool themes or variation, I would tend to look at these sized games as "beer n pretzel" battles.
 
Back
Top