Blood in the Valley

Hello all! Last year was my first BOYL - I got to run a couple games of Mordheim (in a nice Oldhammery rural village setting) and participate in the huge siege of Altdorf game. But I decided that, next year, I wanted to run my own scenario for my friends. The result has been a bit of a remix of Blood on the Snow, originally from WD#91 (best White Dwarf cover art ever, for my money) for WFB2. Lets go through the scenario first before I start showing you my toys:

As in the original scenario, a shrine to a saint has been desecrated by raiders. In this case, it is the shrine to the tomb of St. Klothilde, a warrior-woman saint who was canonised in both the Sigmarite and Ulrican traditions for her resolute leadership, driving Norse hordes from what would eventually become Nordland and parts of Middenland. The tomb is located in the Ipp river valley, a small stream known only for feeding the nearby backwater town of Ippsveich, a hinterland famous for its disturbing quietude, sparsely populated and entirely inbred. Initially, a small religious settlement surrounded the tomb, really little more than a farmstead, a temple, and a fortified tower, until the inhabitants had all bled off to the local towns as the outer regions of the empire have slowly urbanised. As the temple fell to ruins, the administration in Middenheim recognised the need to maintain the religious site, and contracted a dwarfen warband to garrison the farmstead and fortified tower overlooking the burial mound.

Seeking to expand his power and tread ever further along the path to glory, the Elven Champion of Khorne known as the Pale Prince resolved to make an attack at the shrine, with the hopes to retrieve magical burial goods or perhaps even raise the body of Klothilde as an undead champion of Chaos. His warband being too small to confidently resist any imperial counter-attack, the Pale Prince recruited a band of Norsemen under the sly were-lord Knottr the Slick to join in the raid with promises of riches amongst the burial goods. The combined forces sent the garrison of dwarfs packing with relative ease, keeping a good few as captives in case of future incidents. As the Norsemen set up camp around the burial mound and find little of worth, they begin to wonder if those terrible Chaos marauders are sitting upon all the treasure in the keep. Meanwhile, a combined force of vengeful Middenheimer dwarfs and a small band of troops raised by the city's church establishment march toward Ippsveich in order to investigate the recent silence of the outpost.

Hope that outline makes sense! I haven't finalised the exact forces for all four warbands, so that will come later, but I first set about figuring out exactly what I would need in terms of scenery. This is the list I came up with:
- The Keep
- One free-standing hill
- One corner hill for the keen to sit on
- Assorted woodland bases and individual trees
- Farm buildings
- Walls and fences to enclose the farmstead
- Farm clutter
- The burial mound
- Standing stones surrounding the mound
- A bridge and a small river
- Assorted shrubs, bushes, hedges etc

Now, I've got a few of these pieces done already, so I'll start here with the Keep, which will be represented by a Mighty Fortress tower in less than ideal shape I picked up for cheap last year and did up as a semi-abandoned border tower. Might want to get hold of some sort of skeleton in a gibbet to go on it, but otherwise it's all done. The trapdoor and archway are from a resin Frostgrave set I acquired a few years ago for Dungeons & Dragons.

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More to come soon!
 
Matthew Street was planning to run Blood on the Snow at BOYL next year. Not sure if that is still his intention.
I remember hearing from him about this on a Facebook group chat we both used to be on for WFB6 players in the London area, and his figures for it. It's a classic scenario, and I'm sure we'll come at it from very different perspectives, so it'll be interesting to compare. That being said just for variations sake in the sights of the event it might be a good idea for me to ask him if he does still intend to run it, and if so on which day, so that I can do mine on a different one.

Also got some more photos to share that i got during the daylight of some hobby progress. These are the remainder of the terrain bits that I have done and ready to go.

Firstly, there's this lovely Hovels ruined chapel that I painted last week. It had a lot of bubbles, understandable due to the age of the mould (and lovely price!), but that wasn't hugely important for a terrain piece as I could use gap filler and not worry much about losing minute details. Think this one represents a big step in painting stonework compared to the keep - I think my use of oils for definition and weathering was better here.

Next up there's some field walls and fences. The walls are 3d prints I picked up second-hand at a local shop a long time ago when I was still a student, and in all honesty, they're fine, but the visible layer lines really put me off. I might replace them before I run the game. The fences are plastic ones pilfered from my dad's old collection of never used bits - I suspect made for model railways or scale models of some kind in 1/72, but they work nicely.

The well is from Fogou and it's fantastic, and the bridge is from ebay, so I have no idea who made it.

The houses I'll be using as farm buildings were in fact my first terrain project upon returning to the hobby a little over a year ago - basic cereal box card, based on such things in old issues of White Dwarf. I think they came out pretty good for how basic they are!

More to come :)
 

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Ooh they are nice.
I am not a fan of most 3d prints due to the striations either.
A half decent resin printer will mostly negate that, but compared to an FDM printed piece they are not really price friendly.

By the way, air bubbles are not a sign of a worn mould, a worn mould will have bits missing, and as the mould is then filled, these missing bits come out as extraneous bits on the cast item, sort of like flash and vents from most metal miniatures.
The holes will be from, as you note, trapped bubbles that prevent the resin from being there, thus giving a lack of matter.
It is down to how the person casts it rather than the mould.
Anyway I digress.
Sorry.



The card buildings are ideal, scratch built buildings for a golden age.

I will keep my eyes out for more stuff and try not to be a bore.
 
Not been a bore at all, I'm extremely curious about the molding and casting process and I like to think I know quite a lot about it, so that's good to know, so thank you! Do you know of any manufacturers who make nice old-style resin walls? Fogou do some but they're very square and regular, and I'm trying to find something a bit more decrepit to capture my Welsh childhood... I'll start by digging through my bookmarks.
 

ManicMan

Member
you get more in the way of layer lines on PLA (or ABS) then Resin I find, mostly just to how resin 'prints'. Depending on how good the printer is to how much the lay lines are noticeable (and how precise the stepper motors and control is). PLA isn't too hard to file at times, where ABS can be kinda melted to smoothen it. of course, a quick wash in a resin can be used to fill layer line gaps but will reduce the detail a bit (the wash can be in some special spray paints or brush on stuff.. I don't bother with it much myself) but.. on the whole, PLA is a far nicer material to work with. It's also far better for 3D printing larger objects then resin.. partly due to price.

While I doubt it'll be too much use for you, I do know that sometimes taking something like a 3D print, making a silicone mould of it and then casting it in something like plaster, gives you something which can be FAR easier to clean up the layer lines on.

anyway, nice looking buildings ^_^
 

Eric

Administrator
Ian at Fenris always does nice resin castings I've nearly bought that set a couple of times! I've got a set from ebay that look to be from Tiny Worlds which are quite nice, along with the GW ones. Both are in my terrain thread (here and here apologies in in advance as the thread will never load in the right place because of the images, so some scrolling required!) if you want to see some bigger pics.

Part of me feels like breaking out the milliput and just making some to match those in the old White Dwarfs for old time's sake.
 
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Eric

Administrator
I've got some of the Hirst Arts fieldstone molds thinking of casting, they make for quite a retro (if uniform) wall. I should go and rummage in my plaster casting box and see what's in there, been a while!

The WD ones do look rather like blobs of clay made roughly stone shaped and stacked! I guess any old modelling clay (Das, whatever) will do.

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Best pic I could find quickly. I forget if there was a "how to make" WD article for them?
 

ManicMan

Member
I've got some of the Hirst Arts fieldstone molds thinking of casting, they make for quite a retro (if uniform) wall. I should go and rummage in my plaster casting box and see what's in there, been a while!

The WD ones do look rather like blobs of clay made roughly stone shaped and stacked! I guess any old modelling clay (Das, whatever) will do.

View attachment 11429

Best pic I could find quickly. I forget if there was a "how to make" WD article for them?
WD 164 (I really need to add images to the index I did). Only has bits and pieces for the wall but:
"Built up piece by piece out of DAS modelling clay. Once this had dried, the model was given a thin coat of PVA to bind the stones together before being painted"
Wall.png
 
So the ones Fenris games stock are lovely (and your paintjob is fantastic, Michael, but I think you know that ;) ), and looking at their store there are a lot of things there that I'd like to spend money on...

"Built up piece by piece out of DAS modelling clay. Once this had dried, the model was given a thin coat of PVA to bind the stones together before being painted"
But I think first off I'll try mimicking these. I tried to make walls out of DAS clay before, but the stones wouldn't bind together, and I tried using superglue and really I just made a huge mess and tossed the project. Using PVA is a really good idea.

I've always loved the character of the GW plastic barricades, and I may end up getting some, but their character also worked against them for me. Such specific designs feel wrong to be repeated over a thousand battlefields. But perhaps I could use a few pieces from the bits box to make my own sort of rendition of the GW ones, with all the clutter.
 

Eric

Administrator
It's a million times more expensive than generic air drying clays but Aves Apoxie Sculpt is really nice for modelling rock. Takes a texture nicely and you can work it nicely as it cures, but it's not cheap alas. I'd probably try with Das again first!
 
Make your own barricades, much more fun.
Same with hedges.
I did cheat though and bought renedra fences, though I added bits to make them less samey.
I'll definitely end up with a set of Renedra wattle fences eventually. They look so much more convincing than the wire wattle fencing shown in How to Make Wargames Terrain, which always looked like instant noodles to me.

A couple of days ago I wrapped up on my first full regiment of miniatures for this project - the unit of 12 Chaos Marauders that will form the heart of the chaos warband, along side a couple of gribbly monster types.

These are The Unforgiven, warriors of Khorne, assembled by the Lv. 15 Champion The Pale Prince and united by their betrayal of their respective clans, peoples, and friends. The Prince himself was groomed as a dragon rider on Ulthuan, but his immature temperament, weak body, and desire for instant gratification caused him to meet with failure and disappointment until he finally gained true martial power as a Champion of Khorne, wielding the demon blade Soul Drinker, amidst the Duelling Circles of Horvenghaast. He aims to deliver whatever sorcerous items he can find within the tomb of St. Klothilde to his masters and compatriots, knowledgeable in the ways of subtler Chaos powers, to be desecrated and made to serve the dark masters.

It is, of course, easy to note the Prince's resemblance to a certain iconic fantasy character, who shaped many of our understandings of the genre. The banner is a cop-out and is obviously a John Blanche piece, the rationale here being that I simply am not skilled enough to create a freehand banner of my own that I am satisfied with (I've tried a few times) as I've never been a good pen-and-paper traditional artist, but I am a practiced model-maker and know a thing or two about collage. There's sentimental value to this piece too, as it actually came out of my very first childhood interaction with Warhammer, being a White Dwarf issue that drew my eye on a family holiday in Plymouth as a youngster. The slogan, and name of the regiment, is a part of a theme amongst my Chaos army which I want to carry banners bearing the titles of different famous metal songs.

Photos leave a bit to be desired - there will be better ones at some point.

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Excellent.
Hmmmm now to try and guess more banner slogans.

For Whom the Bell Tolls.
Ride the Lightning.
Harvester of Sorrow.
Creeping Death.
So What....
 
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