Zhu Bajie
Baron
Converting the AD&D Monster manual monsters for Warhammer.
Many of the creatures in Warhammer / Rogue Trader are already direct translations of AD&D monsters, from the humble Orc, to the Regenerating Troll through to the Umber-Hulk / Ambull and Ferrobeast / Rust Monster.
So I thought... why not finish the job and do the rest?
So without further ado...
https://docs.google.com/spreadsheets/d/1h2zQ-p7CZErj5vpHYuONwL-LR3PMiaHFzWOczvZ1whk/edit?usp=sharing
Much of this is taken from my personal notes, so It's a bit rough, messy and focussed on 2nd (which pays forward into 3rd, but still). Feel free to have a look and a play, I thought I'd open it up as a collaborative project, for a start to see if anyone was actually interested in this kind of thing, and secondly to get some fresh ideas and approaches.
So what needs doing?
A whole bunch of creatures need statting up - Demons need more differentiation, so do dragons and the different types of humans.
A whole bunch of special rules / psychology etc.
Playtesting.
Project aims & goals
Make a useful compilation of weird monsters for DMs to have in their games.
Strike an over all balance between the Old School D&D and Old School Warhammer, leaning towards the more generic.
Explore the history and relationships between Warhammer and D&D.
Eventually create a PDF suitable for print, with nice written descriptions and fully illustrated.

Many of the creatures in Warhammer / Rogue Trader are already direct translations of AD&D monsters, from the humble Orc, to the Regenerating Troll through to the Umber-Hulk / Ambull and Ferrobeast / Rust Monster.
So I thought... why not finish the job and do the rest?
So without further ado...
https://docs.google.com/spreadsheets/d/1h2zQ-p7CZErj5vpHYuONwL-LR3PMiaHFzWOczvZ1whk/edit?usp=sharing
Much of this is taken from my personal notes, so It's a bit rough, messy and focussed on 2nd (which pays forward into 3rd, but still). Feel free to have a look and a play, I thought I'd open it up as a collaborative project, for a start to see if anyone was actually interested in this kind of thing, and secondly to get some fresh ideas and approaches.
So what needs doing?
A whole bunch of creatures need statting up - Demons need more differentiation, so do dragons and the different types of humans.
A whole bunch of special rules / psychology etc.
Playtesting.

Project aims & goals
Make a useful compilation of weird monsters for DMs to have in their games.
Strike an over all balance between the Old School D&D and Old School Warhammer, leaning towards the more generic.
Explore the history and relationships between Warhammer and D&D.
Eventually create a PDF suitable for print, with nice written descriptions and fully illustrated.