WFB2 The defence of Agnes' farm

Warhammer Fantasy Battle 2nd Edition
well for the goblinoids.
we called it when agnes and four of the coachmen were the only human troops remaining on the table, agnes in the farm and the others retreating to it. the gobliniods had lost two heavy orcs, three goblin wolf-riders (but not the wolves) and three goblin infantry. it was judged the goblinoids would rather slaughter and carry off the carcasses of the live-stock, along with the contents of the tavern, rather than face the short-range blunderbuss fire for unknown gains in the farmyard.
the goblin infantry spent most of the game wading across the river to charge the blunderbuss unit, only to take all their casualties from standing fire, causing them to rout; they improbably managed to rally on the far-side of the river, with the prospect of having to wade all the way back again.
the goblinoids had learnt early on that they were inexpert herders and had taken to shooting the animal's instead.
the human player hadn't quite decided on his strategy when deploying and only managed to get the chickens to safety, whilst not concentrating forces sufficiently to challenge the goblinoids effectively in any one location.
 
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