ManicMan
Lord
Probably been mention a few times before but I'm working my way through Johnathan Green's new 'You be the Hero: The Interactive guide to Fighting Fantasy' book (which is an updated version of the two volumes he released in the past but.. slightly annoying one thing atleast is missing but oh well, I know why ^_^)
Just thought a couple of bits so far on the Bryan Ansell take over of GW was quite interesting. I'll bullet point some bits:
* The First Fighting Fantasy gamebook was released in 1982, written by Ian Livingstone and Steve Jackson, who kinda regret they did it due to Penguin Books and didn't publish it via GW. As it was very popular, Penguin started to want more and more of them. Both Jackson and Livingstone found this created alot of trouble as they were working at GW in the office most of the day, an then typing and creating the gamebooks after hours and at weekends.
*1985 - This Situation lead to them deciding to promote a GW senior executive to a position where they can run most of the day to day side without needing Livingstone and Jackson. Bryan Ansell, who had been a founding member of Citadel Miniatures (along with Livingstone and Jackson, but I believe this was mostly on the side of Games Workshop investing but made have had some other hands in it, in 1978) was selected and became Managing Director of Games Workshop.
* Peter Darvill-Evans gives an interesting take how Fighting Fantasy had a huge impact on GW. At first, he liked the Idea of Fighting Fantasy as it would allow Games Workshop to get a lot of publicity and in the new market of Children's books, which would help them and get new customers. However, he turned sour on the whole thing as it became clear it was not gonna advertise for Games workshop (It was a Penguin book publication with Jackson and Livingstone) and due to them getting busy and Penguin wanting a new book every month or two, they took new writers from the GW staff, making it much harder on GW, to a point that he believed in 1985, pretty much everyone seamed to be writing gamebooks and he didn't approve of this. He was one of the people who didn't wish to relocate to Nottinghame so was out of a job when Ansell moved it. He does say though:
"I'm not saying that FF gamebooks caused the massive changes at Games Workshop; there were other factors at work, and it might well have happened anyway. But the success of the FF books certainly influenced when it happened and in large part how it happened."
*1991 - Bryan Ansell brought a Majority stake in GW, with Jackson and Livingstone retaining minority stake, however.. around the time he also sold his stake to Tom Kirby. (why? I'm not sure.. anyone remember or know why he lead the buy-out and then left?)
I just think it's interesting that, well, Looking at all the bits, FF was a huge impact on the changes. It was really them being so popular which lead to Livingstone and Jackson having to take a step back and promote Ansell, which lead to more of a focus on original content then just a general distributor for other peoples work and more focus on Citadel Miniatures.
Just thought a couple of bits so far on the Bryan Ansell take over of GW was quite interesting. I'll bullet point some bits:
* The First Fighting Fantasy gamebook was released in 1982, written by Ian Livingstone and Steve Jackson, who kinda regret they did it due to Penguin Books and didn't publish it via GW. As it was very popular, Penguin started to want more and more of them. Both Jackson and Livingstone found this created alot of trouble as they were working at GW in the office most of the day, an then typing and creating the gamebooks after hours and at weekends.
*1985 - This Situation lead to them deciding to promote a GW senior executive to a position where they can run most of the day to day side without needing Livingstone and Jackson. Bryan Ansell, who had been a founding member of Citadel Miniatures (along with Livingstone and Jackson, but I believe this was mostly on the side of Games Workshop investing but made have had some other hands in it, in 1978) was selected and became Managing Director of Games Workshop.
* Peter Darvill-Evans gives an interesting take how Fighting Fantasy had a huge impact on GW. At first, he liked the Idea of Fighting Fantasy as it would allow Games Workshop to get a lot of publicity and in the new market of Children's books, which would help them and get new customers. However, he turned sour on the whole thing as it became clear it was not gonna advertise for Games workshop (It was a Penguin book publication with Jackson and Livingstone) and due to them getting busy and Penguin wanting a new book every month or two, they took new writers from the GW staff, making it much harder on GW, to a point that he believed in 1985, pretty much everyone seamed to be writing gamebooks and he didn't approve of this. He was one of the people who didn't wish to relocate to Nottinghame so was out of a job when Ansell moved it. He does say though:
"I'm not saying that FF gamebooks caused the massive changes at Games Workshop; there were other factors at work, and it might well have happened anyway. But the success of the FF books certainly influenced when it happened and in large part how it happened."
*1991 - Bryan Ansell brought a Majority stake in GW, with Jackson and Livingstone retaining minority stake, however.. around the time he also sold his stake to Tom Kirby. (why? I'm not sure.. anyone remember or know why he lead the buy-out and then left?)
I just think it's interesting that, well, Looking at all the bits, FF was a huge impact on the changes. It was really them being so popular which lead to Livingstone and Jackson having to take a step back and promote Ansell, which lead to more of a focus on original content then just a general distributor for other peoples work and more focus on Citadel Miniatures.