symphonicpoet
Moderator
In reality, I bought a few human adventurers before I bought my first orks, but only a few oddments here and there. After the marines my second real collection was this lot of orks. Like many gamers in the early nineties, I started off with Ghazkhul Thraka Bar-Goff (Bar-Goff being his official title) and his mountain boyz . . .
Here's Thraka with his chief lieutenants and closest advisors.
Every Mountain King needs a pimped out ride. Note: Ghazkhull's has a whole extra engine, (an Alison inline twelve?) and a giant flywheel, with a clutch and belt to connect it to the drive train.
Ghazkhull's Knights Errorrant.
His household boys
(I got them cheap and second hand, so any spikes that might have at one time occupied helmets were pretty well history.) . . .
No warband is complete without a motor-pool . . .
A little light artillery . . .
And the obligatory dreadnaught
Two brothers from a neighboring Goff village chose to follow in the G man's train with their household.
There was also a small mob of Def Skullz.
The skulls on the plastic orks were an early sculpting experiment. They're from my "Signal Green" putty phase. It worked, but it wasn't elegant and you couldn't get much detail or anything especially crisp.
A small mob of Evil Sunz afforded me the opportunity to build a couple of bikers.
Of course some Bad Moonz were also indicated.
I particularly love the nob with his head on the marine helmet. He has a lovely arrogant, burly look. His armor is a quaint combination of rivets and rings. Like the Def Skullz, most of the headgear of this mob is homemade, as are the several metal plates and belt buckle on the fellow in the center background. I also resculpted the mohawk on the fellow with the shoulder nuke.
The Snakebites didn't care to be left out of the action . . .
And of course Freebooterz give much excuse for characterful conversion. Here's some Flash Gitz under the able leadership of Cap'n Squiggfeathers.
Doc Hobble and Mr. Burn lead a mob called the Delightful Dreadlies. (This was called a "dreadmob" back in the day.)
There's also an assortment of Grots and Snots that tend to follow along. I think some of them might be the brains of these operations.
This isn't my best work anymore, by any means. Some of it's definitely starting to show its age. But there is much character here. Many of my old greenskins I like very much. I've got plenty more sitting around in boxes that might, possibly, be added one day, but I can't imagine that will be anytime soon. The green tide is large enough to wash over all but the heartiest adventurers as is.
As always, thank you for tolerating my misadventures in wargaming. If you have a chance, pop by The Poetry of the Symphonic. That's where I hang the majority of my stuff. (Including that neither Orkish nor Mannish.)
Sincerely,
The Composer
Here's Thraka with his chief lieutenants and closest advisors.

Every Mountain King needs a pimped out ride. Note: Ghazkhull's has a whole extra engine, (an Alison inline twelve?) and a giant flywheel, with a clutch and belt to connect it to the drive train.

Ghazkhull's Knights Errorrant.

His household boys

(I got them cheap and second hand, so any spikes that might have at one time occupied helmets were pretty well history.) . . .
No warband is complete without a motor-pool . . .
A little light artillery . . .
And the obligatory dreadnaught
Two brothers from a neighboring Goff village chose to follow in the G man's train with their household.

There was also a small mob of Def Skullz.

The skulls on the plastic orks were an early sculpting experiment. They're from my "Signal Green" putty phase. It worked, but it wasn't elegant and you couldn't get much detail or anything especially crisp.
A small mob of Evil Sunz afforded me the opportunity to build a couple of bikers.

Of course some Bad Moonz were also indicated.

I particularly love the nob with his head on the marine helmet. He has a lovely arrogant, burly look. His armor is a quaint combination of rivets and rings. Like the Def Skullz, most of the headgear of this mob is homemade, as are the several metal plates and belt buckle on the fellow in the center background. I also resculpted the mohawk on the fellow with the shoulder nuke.
The Snakebites didn't care to be left out of the action . . .

And of course Freebooterz give much excuse for characterful conversion. Here's some Flash Gitz under the able leadership of Cap'n Squiggfeathers.


Doc Hobble and Mr. Burn lead a mob called the Delightful Dreadlies. (This was called a "dreadmob" back in the day.)

There's also an assortment of Grots and Snots that tend to follow along. I think some of them might be the brains of these operations.

This isn't my best work anymore, by any means. Some of it's definitely starting to show its age. But there is much character here. Many of my old greenskins I like very much. I've got plenty more sitting around in boxes that might, possibly, be added one day, but I can't imagine that will be anytime soon. The green tide is large enough to wash over all but the heartiest adventurers as is.
As always, thank you for tolerating my misadventures in wargaming. If you have a chance, pop by The Poetry of the Symphonic. That's where I hang the majority of my stuff. (Including that neither Orkish nor Mannish.)
Sincerely,
The Composer