[RT] PIscean Warrior statline and rules

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Some of us may have a piscean model while some others are awaiting to get one. What all of these lack though is set of rules and stats for this particular piece of RT anthology.

I'm proposing my view on this so we can define how to best portray a piscean warrior under Rogue trader rules.

What I present below is just a proposition with the exp^lanation as to how I came up with them. I welcome any critics, comments, ideas, suggestions and hope to see emerge a good profile for this one.

Basic profile could be this :

 MWSBSSTWIALdIntClWPPV
PIscean Warrior44334221858733


The stats have been built on a beastman basis because it seems the piscean is a fishman to start with. I reduced intelligence to a level enabling the use of tech weapons but not more and gave him a reasonable Cool and Leadership.

Basic cost would be 17 pts for this profile with a x2 multiplier for equipment.

For equipment I believe those could work :
- Breathing apparatus : Respirator (1/2 pt) note : it seems logic the piscean can breathe underwater and needs a respirator to breathe in open air, I'm not counting the "breathe underwater" ability here
- eye protector : contacts (1 pt) note : since the model has no mask, I believe some contacts have to be worn to protect the eyes from air dryness. Some brightness correction seems logical fro a creature who lives underwater
- bio-scanner (5pt) note : like some fish detect other fish with their senses I thought it was good to give this ability as an equipment or just as a skill
- communicator (1/2 pt) note : the way I see it the piscean seems to be operating ahead of th eothers like a scout, a communicator is a given in that case.

- laspistol (1/2 pt) what the models bear
- sword (1/2 pt) what the models bear


An improved profile for a minor hero coudl be this :

 MWSBSSTWIALdIntClWPPV
PIscean minor Hero44344232969866


Taking the same equipment into account

Now this is where you start working people.
 
I'm a bit rusty on profiles for RT, but I like the logic. Pretty sure the original model has a bolter, so I'd be inclined to make that an option too :)
 
axiom":1ylcjah9 said:
I'm a bit rusty on profiles for RT, but I like the logic. Pretty sure the original model has a bolter, so I'd be inclined to make that an option too :)

You're right, looking at the other side of the model, I'd go for bolter+visor for the older model.

While we're at it, what would the other options to develop? I really see the piscean as natural scouts, coming up from underwater and sniping with needleguns and things of the sort rather than wearing power gloves and flamers (or heavy weapons) and going on the field.
 
They definitely fit the scuba wearing frogman spy role - infilrating from the water, placing strategic explosive charges and using harpoon (needle) guns. Like you, I don't envisage them as a front line combat force, but something a bit more subtle.
 
As a profile it seems fine. I'm thinking of shoals of fish darting around so I'd be tempted to have a higher Initiative, but you could argue pretty much any profile and justify it :)

Your basic profile point value seems out of whack to me though. Assuming 2nd edition WFB costings (which I think are the same as RT, but can't get to my RT book at the moment to check) you're +4.25 points compared to a standard human profile, or 9.25 PV total.


Paul / Grumdril
 
Grumdril":v94pv42x said:
As a profile it seems fine. I'm thinking of shoals of fish darting around so I'd be tempted to have a higher Initiative, but you could argue pretty much any profile and justify it :)

Your basic profile point value seems out of whack to me though. Assuming 2nd edition WFB costings (which I think are the same as RT, but can't get to my RT book at the moment to check) you're +4.25 points compared to a standard human profile, or 9.25 PV total.


Paul / Grumdril

To be honest I used the PV calculator someone has posted here and I tested it on some known profile to check. I did not check the equipment cost modifier though... I'll check the cost manually with the RT chart just to be sure I didn't miss a thing.

Initiative may be a tad low I agree, nothing that can't be fixed easily though ;)
 
What is the justification for the WeaponSkill of 4? Looking at them, the last thing I'd think of would be 'melee combatant'. :?

If anything, I'd consider a Strength or Toughness of 4 instead maybe?
 
Vyper":19n8zatr said:
What is the justification for the WeaponSkill of 4? Looking at them, the last thing I'd think of would be 'melee combatant'. :?

If anything, I'd consider a Strength or Toughness of 4 instead maybe?

ONly that I started with a beastman profile but considering he's oriented towards a scout profile it doesn't make sense I guess. toughness of 4 seems right too.

I'll fix a few things and work a new profile.
 
Here are the updated profiles. Ther was a mistake in the first profile, I had initiallly planned on T4 but mistyped (hence the PV error I guess)

New profiles :

The new basic profile is considerably cheaper (WS costs a lot and WS4 makes the profile go to the x2 weapon cost level). With an average WS and initiative, and a good resistance (T4 and W2) plus the special gear he has, the piscean warrior is a natural scout.

 MWSBSSTWIALdIntClWPPV
PIscean warrior43334231858718


 MWSBSSTWIALdIntClWPPV
PIscean minor Hero43344242969866


For equipment :
- Breathing apparatus : Respirator (1/2 pt)
- eye protector : contacts (1 pt)
- bio-scanner (5pt)
- communicator (1/2 pt)

- laspistol (1/2 pt) (or bolter for an extra 1/2 pt)
- sword (1/2 pt)


I was thinking about giving an upgraded "underwater" profile but I don't know if it could be really useful and hence worth the time.

Thanks for the feedback guys.
 
I'm interested in the idea of an 'underwater' profile - they should definitely have some advantage when fighting land-dwellers in water. But since there's not really any rules for fighting underwater (or in zero G) as far as I'm aware a profile as such probably isn't enough. Not quite sure how it should be handled though!

I'm still confused about your points values though - we are talking RT rules here? Also I notice there's a difference between your description (T4) and the profile (T3). Sorry, I can't help it, obsessive details person here... Anyway, by RT rules he's 9 points as per the profile, or 10 points if you're giving him toughness of 4. Either way, no equipment cost modifier to worry about.


Paul / Grumdril
 
I'm getting mad here but no matter what I do, I keep typing 4 and it won't show anything else than 3 in the toughness. The PV are right I also found 10 for the profile with T4 but I added the equipment cost in the total (hence 18 points)

No matter what I do I just can't type a profile with T4 ...
if anyone is able to type the same thing as below and make it work I'm running out of patience here.

 MWSBSSTWIALdIntClWPPV
Fishman43334232858718


Thanks for the interest Grumdril.
 
Ah, like this -

 MWSBSSTWIALdIntClWPPV
Piscean warrior with T4, Breathing apparatus - Respirator, Eye protector - Contacts, Bio-scanner, Communicator, Laspistol, Sword43338231858718


Lots of editing - didn't like me putting brackets or colons in the title. You're right though, doesn't matter what you put as T, it substitutes 3.
 
Nice idea to do stat for the piscean warrior.

Based on this basic trooper suggested by Asslessman:

M-4 WS-3 BS-3 S-3 T-4 W-2 I-3 A-1 Ld-8 Int-5 Cl-8 WP-7
Basic points cost 10

Standard equipment: sword (free); laspistol (1/2),respirator (1/2), Eye protection: contacts (1), bio scanner (5), communicator (1/2)
Total cost 17 1/2

I generated the standard champions and hero profiles and points values. Now when looking at the champion profiles I came across something I never noticed before. The RT rulebook says a champion gets a +1 T and no initiative bonus, but every single army list shows it as the other way round. So i will go with the I bonus and assume its a misprint in the rulebook.


Champion:
M-4 WS-4 BS-4 S-4 T-4 W-2 I-4 A-1 Ld-8 Int-5 Cl-8 WP-7
Basic points cost 18

Minor Hero
M-4 WS-5 BS-5 S-4 T-5 W-3 I-5 A-2 Ld-9 Int-6 Cl-9 WP-8
Basic points cost 63

Major Hero
M-4 WS-6 BS-6 S-4 T-5 W-4 I-6 A-3 Ld-10 Int-7 Cl-10 WP-9
Basic points cost 124

Equipment for heroes: maybe make a chart to roll on?
 
2 wounds seems excessive to me to be honest given that he is basically a big fish why would he be harder to kill than an ork or space marine? Beastmen get their 2 wounds because they are supposed to be fighting like unreasoning beasts with little sense of self preservation and often were equipped with frenzon combat drugs that emphasises this form of combat.

I would also argue for initiative 4, quick and lithe is what the model suggests to me, I can see him drawing that sword and disembowelling an ork or human before re-sheathing it, all in one quick movement like a sam(on)urai warrior. The rest of the profile looks fine.

You can just give them the Warhammer 3rd edition Slann rules for water movement and cover.

- Treat water as open terrain for movement
- Hard cover bonus when in a water feature
 
I think 2 wounds is very neat , they are a lot taller and large than a human.
Also fishes can take very serious wounds and still alive because of its cold blood, they do not bleed (not as hot blooded), so they can keep on track even with some serious wounds.
I feel it fine.
Also this same fact take me to a low initiative, I think 3 or even 2 can be fine.
 
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