annagul
Vassal
Hi all!
Probably you know Talking Miniatures, the book that Robin Dews and John Stallard had written with a lot of interviews to the people who made the foundations of our great hobby: Rick Priestley, Tony Ackland, Trish Carden, Andy Chambers, Jervis Johnson, Bob Naismith, Mike McVey...
So, I was reading the part with Rick Priestley last night and I read this:

It seems, as you also can read in a past thread about another interview with Rick, he doesn't like very much this edition.
Third edition is today my favourite ruleset among all editions, and it is our preferred choice for our Fantasy battles. I understand that it can feel "cumbersome" or "tedious" at times, specially during combats when you need to determine where the hits will land between leader, musician or standard bearer, as it is crucial to know who falls (and if the standard dies, you have to resolve another rounds of combat to see if enemy capture the standard or you can recover it!).
I like the detailed rules, the magic system, the Reserve phase, the rout rules (you don't have to roll breaking test until you loss a quarter of the models of the unit, and you always roll your full Leadership stat), the push-back and follow-up, the To-Hit table... I think it is a more slowly game, but I like it as I enjoy this kind of games with friends. And you can spend all the evening with your army of three or four units of ten or fifteen models - you cannot do the same with 4th edition or later, as you will be wipe out in the first round of combat!
I'm very interested in reading opinions of 3rd ed fans like me. Do you use house rules? What do you think about this ruleset?
Probably you know Talking Miniatures, the book that Robin Dews and John Stallard had written with a lot of interviews to the people who made the foundations of our great hobby: Rick Priestley, Tony Ackland, Trish Carden, Andy Chambers, Jervis Johnson, Bob Naismith, Mike McVey...
So, I was reading the part with Rick Priestley last night and I read this:

It seems, as you also can read in a past thread about another interview with Rick, he doesn't like very much this edition.
Third edition is today my favourite ruleset among all editions, and it is our preferred choice for our Fantasy battles. I understand that it can feel "cumbersome" or "tedious" at times, specially during combats when you need to determine where the hits will land between leader, musician or standard bearer, as it is crucial to know who falls (and if the standard dies, you have to resolve another rounds of combat to see if enemy capture the standard or you can recover it!).
I like the detailed rules, the magic system, the Reserve phase, the rout rules (you don't have to roll breaking test until you loss a quarter of the models of the unit, and you always roll your full Leadership stat), the push-back and follow-up, the To-Hit table... I think it is a more slowly game, but I like it as I enjoy this kind of games with friends. And you can spend all the evening with your army of three or four units of ten or fifteen models - you cannot do the same with 4th edition or later, as you will be wipe out in the first round of combat!
I'm very interested in reading opinions of 3rd ed fans like me. Do you use house rules? What do you think about this ruleset?