Orks, Orks and moar Orks

I certainly wouldn't call them perfect and none of them could even touch my personal top-10-ork-list with a 10-foot pole.
But still, I like 'em. I wish I had more different poses and less of the '87 Ork Raider variants but eh, better to have those ork boyz than no ork boyz at all.

As for the plastic arm guys, they are taller, have crisper detail and are just chock-full of whimsy and uniqueness. They include some timeless designs that still define the look and feel of Orks today.
The downside is that they are missing their arms and weapons and one has to find suitable ones and put them on.
This is where I draw the line when it comes to era-appropriate. If I have an arm or a weapon that fits, on it goes, no matter whether it really was available before 2nd Edition.
So far, I've assembled 17 plastic arm guys (4 more to go) and I can't even begin to imagine the amount of time and effort it would have taken me to assemble five dozen more, let alone where I would have taken 120 extra ork arms and guns and choppas. Impossible, or at least to me it seems that way.
 
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Badruk just had a three-partite back banner and an elaborate gun, otherwise it's the guy on the far left in the pic above. that one's got a weapon conversion as well, ha!
Unfortunately, there'll be no more captains. I've go two more of the pirates plus the converted armored Mek and some grots, then some more Bad Moon boys -but at least three of those will be conversions
 
Thanks for the kind words!

Any chance of some Stealer Hybrids or Khorne Stormboyz?
No and No and here's why:
The Stealer Hybrids list is an atrocity. If anyone ever went and actually playtested this, well, smack my ass and call me Judy for I do believe that never happened. The 'ordinary' 'stealer list is pretty stingy when it comes to actual stealers and rightfully so -not the hybrid list, oh no. Any number of 1st gen Hybrids at 15 pts a pop. At 1000pts this comes out to a patriarch and 62 monsters from outer space who come screaming down the table to bite your face off. Hybrids simply shouldn't exist and in my spaceork space they don't.
Khorne Stormboyz: sourcing the original sculpts is just too expensive. They only make sense with these clumsy rocket jetpacks and those are an arm and a leg each. Only a literal spiderman could afford to kit out an entire squad and still have enough arms left to actually paint them.

The warband started out as an Outcast Retinue of former Goff Freebooterz: just the cool orky stuff, some pirates and their toys, none of the unwashed hordes. But then I added a bigmob and a Grot herd (both still missing their last members) and decided to go all in and try to add mobs from different clans, each with their own entourage of oddboyz and yet more cool orky stuff. The first of these mobs is the Badmoon delegation.
 
mm.. boss guy looks soo much like the space crusade proto.. which boy is he? might be interesting to pick up one for a sc conversation (I know the leg armour is different but Haven't seen the weapon loadout outside of the proto
 
It's actually a variant of the sc proto, sold as a 'mekboy with kustom weapon'. The tool pouches on his hips and a medallion round his neck were added to the original body, the left arm was removed to accomodate a plastic arm and of course Mr Adams sculpted a new ork face, probably in less than a minute.
I put a sc ork's plastic arm into place to combine the iconic sc bowie knife with the modded sculpt of the prototype to make the origin of the sculpt more obvious.
 
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Ah, nice. Thanks

Just looked it up and.. I think I'll wait for a bit on buying.. not that I think the price is gonna go down but Don't feel like I can pay that for one figure right now ^_^ I got enough plastic SC minis I might just try to tweak one of them towards the proto size.
 
I picked up a copy of the mek at 'thedemonslair' for about 8,- Sure, not exactly a steal but I decided to treat myself a bit (went ahead and got some adventureres and panzees too, haha).
When it comes to tweaking sc plastivcs: not to disparage your modelling skills but yeah, good luck with that. I've had enough of these plastics after doing just the one arm. Doesn't take paint well, everything is blotchy and highlights somehow magically vanish the second you put them on. Even cutting the arm off was a pain since that kiddie-proof toy plastic is surprisingly tough; ended up actually sawing the arm off. With an actual saw, like some southerner who doesn't know how to handle a knife.
Also, the head/face is terrible. Ugly, misshapen, weird mouth, it's just bad all over. Body, kit - all pretty good, but that head.. just no, I don't think that'll ever look good.
Those sc plastics were the first minis I ever painted - using enamel paints and a brush from a school watercolor set.
Actually, if I'm being totally honest, the more orks I paint, the more I realize that I'm assembling and painting exactly the minis I gawked at in the catalog for ages when I was a schoolboy. Back then I thought 'I'd never be able to afford them and even then, I could never do them up to look proper nice' And now, I'm actually assembling the ork warband of that schoolboy's dreams and that schoolboy is me. It's weird.
 
yeah, i know they are a pain from years got but got enough damaged ones that it's not a waste for some practice ^_^
 
I'm assembling and painting exactly the minis I gawked at in the catalog for ages when I was a schoolboy. Back then I thought 'I'd never be able to afford them and even then, I could never do them up to look proper nice' And now, I'm actually assembling the ork warband of that schoolboy's dreams and that schoolboy is me. It's weird.

That's just Oldhammer!
 
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