Magos Explorator
Member
Hi all,
Looking for some advice and suggestions here! To paint something different as a break between finishing off my High Elves, I recently painted a medusa from the Night Horrors line (http://www.miniatures-workshop.com/lost ... ht_Horrors). I wanted to try a few things different from normal – use a white undercoat (I mainly use black); use a more pastel palette in line with Realm of Chaos-era styles; and try something different for the bases, inspired by Don Hans’ excellent models (http://realmofcitadel.blogspot.com/2013 ... bases.html). My hope is then to use some of these techniques when I eventually get around to painting more Mordheim/Chaos stuff, so this is a test model of sorts.
Here are three pictures of what I’ve come up with; apologies the photos aren’t great. Colours are reasonably true to life although the light source for the photo means the shadows look harsher than they are.
The cast was a bit rough: there was a mould line along the top of her sleeves which was hard to get off, and her palms were damaged, so I filed and painted it to look like she’s holding chunks of warpstone or something (not so visible in these photos). I don’t feel too bad about the paintjob but something feels not quite right to me, so I thought I’d ask here for suggestions. It’s not varnished yet so I can go back and make additions...
It's not to obvious but there's a red trim on the bottom of robes and sleeves. On the sleeves in particular it kind of blends into the folds of the robe so perhaps I should take it off.
The base feels to me like it needs, somehow, something more. I think it needs another tone in there somehow (the shadows look deeper in these photos than in real life and I think there isn’t quite enough contrast). The base was done in flesh washed with orange, highlighted with pale browns. It has spots of the new Citadel oxide paint for some contrasting colour, and ‘dead grass’. I want it to feel like she’s wandering through the Chaos Wastes (or the heart of Mordheim).
I’m also not sure about the eyes; the sculpt’s eyes are too big and strangely-shaped to paint like human eyes, but without some sort of pupil I think they look a bit odd.
Any thoughts on those, or any other aspect of it?
Looking for some advice and suggestions here! To paint something different as a break between finishing off my High Elves, I recently painted a medusa from the Night Horrors line (http://www.miniatures-workshop.com/lost ... ht_Horrors). I wanted to try a few things different from normal – use a white undercoat (I mainly use black); use a more pastel palette in line with Realm of Chaos-era styles; and try something different for the bases, inspired by Don Hans’ excellent models (http://realmofcitadel.blogspot.com/2013 ... bases.html). My hope is then to use some of these techniques when I eventually get around to painting more Mordheim/Chaos stuff, so this is a test model of sorts.
Here are three pictures of what I’ve come up with; apologies the photos aren’t great. Colours are reasonably true to life although the light source for the photo means the shadows look harsher than they are.
The cast was a bit rough: there was a mould line along the top of her sleeves which was hard to get off, and her palms were damaged, so I filed and painted it to look like she’s holding chunks of warpstone or something (not so visible in these photos). I don’t feel too bad about the paintjob but something feels not quite right to me, so I thought I’d ask here for suggestions. It’s not varnished yet so I can go back and make additions...
It's not to obvious but there's a red trim on the bottom of robes and sleeves. On the sleeves in particular it kind of blends into the folds of the robe so perhaps I should take it off.
The base feels to me like it needs, somehow, something more. I think it needs another tone in there somehow (the shadows look deeper in these photos than in real life and I think there isn’t quite enough contrast). The base was done in flesh washed with orange, highlighted with pale browns. It has spots of the new Citadel oxide paint for some contrasting colour, and ‘dead grass’. I want it to feel like she’s wandering through the Chaos Wastes (or the heart of Mordheim).
I’m also not sure about the eyes; the sculpt’s eyes are too big and strangely-shaped to paint like human eyes, but without some sort of pupil I think they look a bit odd.
Any thoughts on those, or any other aspect of it?