New Realm of Chaos 1980s Oldhammer Chaos Gifts!

Zhu Bajie

Member
OK kids. We all love the random mutation tables in the Realm of Chaos. We all love the 1980s, when the Realm of Chaos were published. We all love being creative.

So let's celebrate with our own Oldhammer 1980s Realm of Chaos mutation table! Here's the rules.

1. Each post must be numbered
2. Each post must be a Chaos mutation or Gift.
3. Each Chaos Gift must contain a reference to 1980s pop culture, politics or whatever.


We now have 98 1980s Realm of Chaos 1980s Gifts of Chaos.

1. Raygunism
2. Atrocious face paints
3. Mutated neck
4. Sonic Syphon
5. Rickrolled
6. Cosb-mic Sweater
7. Air weapon
8. Motörhead
9. Teenage Ninja Mutation
10. Mogwai
11. Goth
12. Goony
13. Loosefoot
14. Aerobic Maniac
15. Iron lady
16. Iron Maiden
17. Banon Aroma
18. Swap Shop
19. Blue badge of chaos
20. Power of Grayskull
21. Colter club
22. The Care Mark
23. Eyes of the tiger
24. Van Dammed
25. Time Bandit
26. Cold Waaargh
27. Re-animator
28. The mark of Gorba's Choff
29. Big Daddy
30. M'gyva
31. Big Hair
32. Crossbreed with a Raleigh Chopper
33. More than meets the eyes
34. Bad attitude
35. Mullet
35. Privitisation
36. Head of a PacDaemon
37. Bring the Noise!
38. Hooligan
39. Khorne Industries Two Thousand.
40: Scargilloid
41. Miasma Weis
42. Berries' fueller
43: Duckulism
44. Compact Disc
45. No! I am your Father!
46. Yah-Pee (Cultist of Amex).
47. Voguer
48. Thunder Feline
49. Eldritch
50. Dread Pirate Roberts
51. Rammbö
52. Up to Eleven !
53. Y
54. Chaos Glove Puppet
55. Cheat Code
56. Hacker
57. Hand of God
58. Morr, is he The Smith
59. Kashin Seekwell
60. Blackadder
61. Go Go Gadget...
62. Into the fantasy realm !
63. Training Montage
64. Eyes without a face
65. Rebel Yell
66. Flesh for Fantasy
67. I'll be back
68. Bernie'd
69. Black Cauldron
70. Wickedly Wide Forearms
71. Bad fashion choices.
72. Cube of Slannesh
73. Awful serial abuser
74. King/Queen of Pöhpp
75. Top gun
76. New Coke
77. Better Off Dead
78. Badly made chinese knock offs
79. Straight to video sequel
80. Scab
81. Horrific Inhuman Virus
82: Moral Majority
83: The Proh'Ton of Egon
84 - Eight Bit
85 - Sixteen Bit
86 - Tape to Tape Clone
87. Bare forearms
88. Devo-tee of Devolution.
89: Risky Rat
90: T-fication
91: Burning Chrome
92. You can not be serious!
93. Goblin King
94. The Breakfist club
95: (Chaos War) Band Aid
96. The power of Love
97. The curse of Ricky G / Old Tel
98. Chocky


So here goes with a first 1980s Chaos mutation:

1. Raygunism. This creature suffers from acute Raygunism, along with cock-eyed ideas about economics and social justice, the creature also has delusions of grandeur and a vague grip on reality. Wp+2, Cl -1. Ld+2 Int-6. Roll twice on the dedicated Star Wars Defence system table:

Starwars defence system:
1-2. Force sword
3-4. Las pistol
5. Chaos Armour with respirator
6. Incomplete orbital battle station (if rolled twice, the first one was blown up).
 

Asslessman

Member
Brilliant firdst entry and splendid idea ! I 've thougt about giving a go at something in that vein but I'll start with something easy...

2. Atrocious face paints

Strange shapes of various colours appear on the creature's face. The graphism and colours used are an insult to nature and no mortal man can stand the look of them and keep his sanity.
The creature gains +1 fear point.


pc2.jpg
boy-george-back-when.jpg
 

Asslessman

Member
3. Mutated neck

As the mutating powers of chaos enter the chaos follower, his(her) neck evolves into some disturbing and revolting way :

Roll a D6 :

1-4 : The neck of the champion evloves into a rat tail. the tail is the size of an actual rat's ad is fully functionnal though attached at the back of the champion's head.
The champion sees both Intelligence and cool reduced by -1.

5-6 : The neck of the champion evloves into some form of ray-finned fish (like some sort of mullet) from gills to tail, living at the back of his head. Although it has no head it is living and moving.
The champion sees both Intellignece and cool reduced by -1 and he gains 1 fear point in return.
 

Fimm McCool

Member
Awesome idea! When it's done we need the sculpts to match...


4.
Sonic Syphon

The winds of chaos flow through the character, dragging with them the powerful strains of chaos music. In effect the character gains its own rocking theme tune which plays as the character enters the battlefield, engages on combat or does anything else deemed worthy of soundtrack accompaniment. The character gains +1 Cl with an extra +1 Cl and +2 Ld on any turn in which it does something, well, cool. 8-)
 

treps

Member
5. Rickrolled

The creature is always singing or humming "Never Gonna Give You Up" while jiggling. He suffers W-1, BS-1, WP+1. When targeted by a missile weapon the shooter has a -1 malus to hit. Each other creature in base contact with him suffers permanent WP-1 and has 33% chance of catching the mutation (first contact only).
 
6. Cosb-mic Sweater.

The champion is gifted with an amazingly chunky knitted sweater depicting a vivid scene of people running marathons, deer roaming snowy forests, wild colourful geometric patterns or, just, all of X-mas. The character gains -1 Cl due to the sweater's 'pull silly faces' curse, and is immune to cold-based attacks.
 
7. Air weapon

Whatever primary weapon your chaos model is armed with is designated an Air Weapon. Any chaos champion gifted with an Air Weapon must roll a D6 on the following table during each round of combat:

1-2: your opponent is not taken in by your prancing about waving your arms around. Subtract D6 from your Cool and your opponent gains +1 to hit
3-4: your opponent is convinced by your antics and combat is resolved as if you actually had that weapon
5-6: your opponent is so taken in by your performance that they are thrown off guard. You gain D6 initiative and +1 to hit
 

treps

Member
8. Motörhead

The creature has a Snaggletooth head (cross breed gorilla/wolf/dog combination with boar horns and Helmet). He gains fear and Cl+2.

snaggletooth.jpg
 
9. Teenage Ninja Mutation

Roll a D6 to see what manimal form you take.
1) Rat +1 M, +1 Ini, -1 Ld
2) Turtle +1 T, +1 Armour save, -1 M
3) Boar +1 TBA
4) Rhino +1 S, +1 A (horn ), -1 Ini
5) Fly gains fly ability, -1 T, -1 Cl
6) giant pile of cutlery D6 attacks, +1 Armour save, +1 ini

Additionally, any weapon you choose will be represented by an oriental variation and you will gain +1 to hit on the charge due to your bodacious warcry of 'sheepabunga!'
 

treps

Member
10. Mogwai

Water or iced based attacks directed at the creature make 1D6 other creatures pop from his back (no need to wound, roll a D6 for each hit). The creatures have the same profile than the Gizmoed creature. Pray for the battle to not last after midnight...
 

Zhu Bajie

Member
11. Goth

All colour drains from the creatures skin and all its clothes and armour become black, its hair becomes large. This creature is now a Trad. Goth. If it was an Elf, it is now a Dark Elf, if it was a Dwarf it is now a Chaos Dwarf. +1 Cl, -1 Wp, M -2. May either howl like a Banshee (cause Frenzy within 10" to all friendly units) OR may Cure up to 1 wound within 10" once per round. Immune to Fear caused by the Undead, undead, undead.

216982717_tumblr_luqfnbxfdM1qm8qyao1_500_answer_4_xlarge.jpeg
 

Asslessman

Member
12. Goony

The character gets a treasure map tattooed on the chest. The map leads to One eyed Willy's chest which supposedly contains fortunes. The quest for the treasure somehow renders the character stupid, foolish and a bit childish.
The character's appearance turns into that of a cheerful and stupid child
Character looses -2 to intelligence and gains +1 to WP

On a roll of 6 on a D6, the character gains one random chaos weapon.
 

Asslessman

Member
13. Loosefoot

The character is doomed with an invincible will to dance in the most awkward situations.

Character loses -1 to Ld and models intending to attack the champion suffer a -1 to hit.
 

treps

Member
14. Aerobic Maniac

The creature is an Aerobic Maniac, he wears tight spandex clothes with improbable patterns and colors and moves in rhythm with a music he is the only one to hear. He gains M+1, T+1, Int-2.

aerobic.jpg
 

Asslessman

Member
15. Iron lady

The skin of the champion turns into solid iron while his gender changes to female (if it wasn't already the case). The mental sanity of the mutant is irremediably altered and the champion wil refuse any rule whatsoever, praying for deregulation on every field.

Models loses -2 to intelligence and gains +2 to will power.
Models gains a chaos amrour if not already equiped with one and weapons lose all special rules or abilities against the champion.
 

Asslessman

Member
16. Iron Maiden

The champion's body turns into a set of iron bars which can inflate into a form of spiked cage. His will to get his prey is such that he's going to get him, no matter how far...
Once per battle, the champion can get into contact with any character on the tabletop.
 

Asslessman

Member
17. Banon Aroma

The champion is plagued with the most unpleasant aroma. the aroma is so vile it even makes every move he makes and every words he says unpleasant and annoying. Characters afflicted by such gift sport incredible hairdos and often behave povocatively.
To hit a champion with this mutation, a cool test must be passed beforehand.
 
18. Swap Shop

The character may swap any one of his personal characteristics for any other of his choosing. Unfortunately the chance of the character gaining this gift is quite remote (a roll of a 1 on a D1000; only one roll allowed per battle).
 
19. Blue badge of chaos

The means of acquiring this arcane gift are shrouded in mystery, but should the champion gain one he will instantly acquire god-like status with +10 to all his characteristics.
 
20. Power of Grayskull.

Champion is gifted a sword (counts as magical). Once per battle, Champion may hold a loft his magic sword and say " I have the power!!" Champion becomes S10 until the end of the turn.
 
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