Nazgrub Wurrzag - Scrap Prospector

cheetor

Baron
nazgrubwurrzag1.jpg


I have had this figure for ages, but finally got around to painting it over Xmas (along with some other greenskins). Its a lovely model and the theme of a cranky old ork prospector/weirdboy who uses psychic intuition to find rich veins of scrap and dislikes the company of other orks is just great I think.

I really enjoyed painting the craggy detail on Nazgrubs face. It reminds me a lot of the bark like texture in the old Paul Bonner ork illustrations, lovely.

More info on my blog. Comments and criticisms all welcome as usual :)
 
Brilliant, the face is really looking good and the texture you manage to give to it really reminds of "waaargh the orks!" where their skin is described as cose to rubber in the look. And yes Brian Lelson sure sculpted some excellent orcs and orks.

Since your painting is on a superior level and since you're asking for comment, there is a little thing which is holding me back though... the metals are really good but they lack some "contrast". I don't really know how to express it but maybe some bright rust stains or some slight colour added could help make the metals stand from the black parts. Hope you get what I mean and once again I'm just being picky because you invite me to :).
 
Naagruz":1hdgyue1 said:
Gotta love Brian Nelson sculpts

It felt like a Brian Nelson sculpt, but I wasnt certain that it was as he didnt sculpt all of the GoMo stuff. Its a great figure though.

Asslessman":1hdgyue1 said:
Brilliant, the face is really looking good and the texture you manage to give to it really reminds of "waaargh the orks!" where their skin is described as cose to rubber in the look. And yes Brian Lelson sure sculpted some excellent orcs and orks.

Yep, its that Waagh The Orks, slightly like a waxy plant leaf, Paul Bonner feel to the orkhide that was captured in the sculpt alright.

Asslessman":1hdgyue1 said:
Since your painting is on a superior level and since you're asking for comment, there is a little thing which is holding me back though... the metals are really good but they lack some "contrast". I don't really know how to express it but maybe some bright rust stains or some slight colour added could help make the metals stand from the black parts. Hope you get what I mean and once again I'm just being picky because you invite me to :).

Constructive feedback like yours is always welcome :) Im just glad that you didnt mention the small pouch hanging from the strap over Nazgrubs left shoulder. It looks a lot like a human scrotum... :lol:

I tend to be lazy when painting metals. As I tend to limit the number of metal areas on my models I tend to get away with it I think, but in this case the character is carrying so many junk parts that my quick and dirty attitude to painting that sort of surface became more evident. Too evident in fact.

nazgrubwurrzag3.jpg


I painted Nazgrub to match my existing ork models (plus the others that I am currently working on) like those above. I didnt really put any extra effort into painting Nazgrub than I would into any other ork: Im interested in turnover and in getting as many miniatures painted to a decent standard as I can rather than spending very long periods on a single model.

After I had finished and photographed Nazgrub I realised that I should have spent more time painting the scrap areas. I repainted the shovel to look dirty so it would be slightly different in appearance to the pick. I also did another couple of minor things to the visible scrap at the back, but decided to leave it at that. I considered painting damaged paintwork on some of the scrap parts, but I ran out of patience and left it as you see it now. There is an orangey rusted junk part at the top of the pile of stuff in his backpack which is quite visible from above and breaks the metal areas up a little bit further, but it isnt visible in the photos. It slightly visible in this rear shot (as is an even more poorly painted pouch, which fortunately doesnt look like a scrotum).

nazgrubwurrzag2.jpg


I shoudl haave spent an extra half an hour to make the scrap areas more varied, but I ran out of patience. Thanks for the feedback.
 
I wouldn't mention the pouch in fear to learn how he got it... :shock:
The rear view helps to realise that you did treat the parts differently in fact :grin:

Oh and sorry for the many spelling mistakes in the previous post...
 
I like the high-contrast on the skin. Don't see that very often (or at least, I don't see it very often).

I only noticed the appearance of the pouch when you pointed it out. And then I found it hysterical.

Great stuff, enjoy your updates always.
 
Orjetax":2nxm460t said:
I like the high-contrast on the skin. Don't see that very often (or at least, I don't see it very often).

Thanks. I tend to go for high contrast a lot these days. If the miniatures are being painted to game with then any paintwork that cant be seen from 2+ feet away is a poor use of my time I reckon. The process is always a balancing act between productivity and quality for me.

The high contrast ork skin tends to generate mixed reactions. I quite enjoy painting it that way (a big plus) but some think that green orks should be somehow greener, or a more solid green at least. I have noticed that some critics with that attitude have not managed to finish an ork army in that fashion however ;) But yes, its definitely a matter of taste. I like the skin like this for a few reasons, which is the most important thing I suppose.

Orjetax":2nxm460t said:
I only noticed the appearance of the pouch when you pointed it out. And then I found it hysterical.

Its is quite funny. I ended up unintentionally painting the pouch like that as I was tired from painting (and eating and drinking) all of the days over Xmas. When I spotted that it looked like a pair of bollocks I was initially very mildly irritated, but subsequently decided that if nothing else it would provide an amusing in-game talking point :lol:
 
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