HeroQuest - the return of Grak?

lenihan

Moderator
Soooo I've been playing Heroquest with my family. We've done something like 9 adventures; not exactly in the book order, and with a couple of them being adventures of my own creation.

Anyway, they've just completed Legacy of the Orc Warlord, where "Ulag's foul offspring, Grak, has sworn revenge on those who killed his father". As hopefully everybody here knows, our brave adventurers are captured in an ambush by Grak and in this adventure they start locked in a cell and have to find their equipment and the way out. Now, they managed to get the hell out of there, with their equipment - but without killing Grak (they managed to get down the stairs before he could catch them). So, I feel like this is an epic tale that needs a further chapter! How should their paths cross with Grak next? Story seeds welcome.

In case it offers any inspiration whatsoever, this is the model that I used for both Ulag and Grak (a Gremlin miniatures Orc with an OS minis ShieldAid shield):
ulag.jpg
 
What's the quest that has the adventurers pursued by a (potentially) never ending stream of monsters, meaning they to keep moving? Perhaps Grak has raised a warband to give chase and at some 'randomly' determined point in a future quest the warband could arrive hot their heels?
 
Fimm McCool":2qcwxdsd said:
What's the quest that has the adventurers pursued by a (potentially) never ending stream of monsters, meaning they to keep moving? Perhaps Grak has raised a warband to give chase and at some 'randomly' determined point in a future quest the warband could arrive hot their heels?

I don't recognise the quest from that description - but I do like the sound of a pursuit!
 
Loose Loser":hneedg3s said:
Grak is a shapeshifter and he even helps adventurers on their way :lol:

One thing I know from HQ is that those who "help" the adventurers are usually just leading them to their doom ;) So this could work
Fimm McCool":hneedg3s said:
Ah, it's Hall fo the Dwarvern Kings from Kellar's Keep.: http://english.yeoldeinn.com/kellars-keep.php
There's also a scenario in there with an orc named Ograk, a distant cousin or a new alias for the wronged son?

Aha! I never had Kellar's keep - only Return of the Witch Lord. Yes, definite opportunities to reintroduce our old friend in there...
 
Even helps them in finding ( accidentally ) weapon to fight shapeshifter. He, of course, hoped to get rid of them by sending them to fight tremendous foe. You could even make few tile sets. Something like lizard mage or Albino Fimir Mage that got crystal eye that is used to make that special weapon Local blacksmith that you helped in one of the previous quests ( you helped blacksmith to find special hammer or anvil that enables him to pair enchanted artifacts into weapons ) so in return of favor he makes you sword with double axe tip and eye paired with the handle so you can see ( on 4+ ) see Graks true form and not that of stronger creature or whatever form he is. I think that there is few custom tiles and more than two quest in there.
 
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