First RT game in nearly eighteen years.

We had planned to play Napoleonics last night, but unfortunately due to a rash of cancellations we weren't able to go ahead.

So instead, I pulled out some floorplans and some figures and we played RT instead.

No pictures as my phone died.

strontium_dog_inks.jpg

Typical Underhiver Ganger


The empty hives of Tripudas IV are vast and almost deserted since the planet was cleansed with Neutron Bombs after the genestealer infestation of a thousand years ago. Since then the planet has been recolonised, but there are still things lurking in the deeps of the empty Hives.

Game 1: The Domino Gang - a group of Underhive outlaws have been hired to transport an unsanctioned Astropath to a secret location. They needed to get him across the board unharmed.

The planetary governor is extremely embarrassed that such a man could escape his clutches, particularly as there is a Black Ship due. He has despatched a team of his PDF to recapture or kill him.

Notes: This was a straight win to the Outlaws who managed to gun down three of the five PDF guys and leg it with the Astropath.
I'd forgotten how bloody RT was.

Things we'd forgotten
- Psychology - we totally forgot to roll morale checks, fear or anything like that until half way through the game.
- Template weapons - do you roll to hit with these?
- Frag grenades - there is no strength listed for them? We called it 3.

Game 2: The Domino gang having beaten off the PDF, rendezvous with the secretive smuggler Ethan Riffles and his trusty batman Thomas Gonne, to hand over the "package". The handover is interrupted by a Hell Beast that bursts through one of the walls and starts attacking the Gangers. A number of them get run down, but Old One Eye - the Gang Leader manages to make it off the board with most of the gang, while Riffles is hunted across the board by the Demon Beast. Riffles and Gonne manage to make it off the board with the Astropath intact, if feeling distinctly ill, and will be ferrying him to a mysterious buyer.

Who knows what evil lurks in the Hives of Trip IV?

Things we'd forgotten
- Rallying troops can shoot
- the penalties for difficult terrain
- that there were some rules for fighting on the Judge Dredd floorplans we were using, must look those up

Each game featured less than 20 figures and played in an hour or less. On the whole, very entertaining. I think we'll be playing some more of it.
 
Fantastic! sounds like a blast....and along the same ideas of what I'm planning for my RT fix....I don't see big table top battlefields but more Hive/boarding party actions with small forces that can be finished fairly quickly.

As for area effect weapons....you roll to see if the deviate...but if a figure is under the template he is hit automatically you move straight on to trying to wound him.

Cheers,

Blue
 
It's been a long time since I played RT. Glad you had fun. Remember to charge up the battery next time (I usually forget :oops: ).
 
Back
Top